drm/imx/dcss: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-8-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2023-03-13 16:51:20 +01:00
parent abe06b95aa
commit 37a0bd3266

View File

@ -7,7 +7,7 @@
#include <drm/drm_atomic_helper.h>
#include <drm/drm_bridge_connector.h>
#include <drm/drm_drv.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_of.h>
@ -145,7 +145,7 @@ struct dcss_kms_dev *dcss_kms_attach(struct dcss_dev *dcss)
if (ret)
goto cleanup_crtc;
drm_fbdev_generic_setup(drm, 32);
drm_fbdev_dma_setup(drm, 32);
return kms;