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io_uring: fix multishots with selected buffers
We do io_kbuf_recycle() when arming a poll but every iteration of a
multishot can grab more buffers, which is why we need to flush the kbuf
ring state before continuing with waiting.
Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb
("io_uring: multishot recv")
Reported-by: Muhammad Ramdhan <ramdhan@starlabs.sg>
Reported-by: Bing-Jhong Billy Jheng <billy@starlabs.sg>
Reported-by: Jacob Soo <jacob.soo@starlabs.sg>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/1bfc9990fe435f1fc6152ca9efeba5eb3e68339c.1738025570.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
parent
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commit
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@ -315,8 +315,10 @@ void io_poll_task_func(struct io_kiocb *req, struct io_tw_state *ts)
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ret = io_poll_check_events(req, ts);
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if (ret == IOU_POLL_NO_ACTION) {
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io_kbuf_recycle(req, 0);
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return;
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} else if (ret == IOU_POLL_REQUEUE) {
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io_kbuf_recycle(req, 0);
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__io_poll_execute(req, 0);
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return;
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}
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