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drm/msm/a6xx: Implement preemption for a7xx targets
This patch implements preemption feature for A6xx targets, this allows the GPU to switch to a higher priority ringbuffer if one is ready. A6XX hardware as such supports multiple levels of preemption granularities, ranging from coarse grained(ringbuffer level) to a more fine grained such as draw-call level or a bin boundary level preemption. This patch enables the basic preemption level, with more fine grained preemption support to follow. Reviewed-by: Akhil P Oommen <quic_akhilpo@quicinc.com> Tested-by: Rob Clark <robdclark@gmail.com> Tested-by: Neil Armstrong <neil.armstrong@linaro.org> # on SM8650-QRD Tested-by: Neil Armstrong <neil.armstrong@linaro.org> # on SM8550-QRD Tested-by: Neil Armstrong <neil.armstrong@linaro.org> # on SM8450-HDK Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Signed-off-by: Antonino Maniscalco <antomani103@gmail.com> Patchwork: https://patchwork.freedesktop.org/patch/618021/ Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
parent
91389b4e32
commit
e7ae83da4a
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@ -23,6 +23,7 @@ adreno-y := \
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adreno/a6xx_gpu.o \
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adreno/a6xx_gmu.o \
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adreno/a6xx_hfi.o \
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adreno/a6xx_preempt.o \
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adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \
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@ -68,6 +68,8 @@ static void update_shadow_rptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
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static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
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uint32_t wptr;
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unsigned long flags;
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@ -81,12 +83,17 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
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/* Make sure to wrap wptr if we need to */
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wptr = get_wptr(ring);
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/* Update HW if this is the current ring and we are not in preempt*/
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if (!a6xx_in_preempt(a6xx_gpu)) {
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if (a6xx_gpu->cur_ring == ring)
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gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
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else
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ring->restore_wptr = true;
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} else {
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ring->restore_wptr = true;
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}
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spin_unlock_irqrestore(&ring->preempt_lock, flags);
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/* Make sure everything is posted before making a decision */
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mb();
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gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
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}
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static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
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@ -138,12 +145,14 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
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/*
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* Write the new TTBR0 to the memstore. This is good for debugging.
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* Needed for preemption
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*/
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OUT_PKT7(ring, CP_MEM_WRITE, 4);
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OUT_PKT7(ring, CP_MEM_WRITE, 5);
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OUT_RING(ring, CP_MEM_WRITE_0_ADDR_LO(lower_32_bits(memptr)));
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OUT_RING(ring, CP_MEM_WRITE_1_ADDR_HI(upper_32_bits(memptr)));
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OUT_RING(ring, lower_32_bits(ttbr));
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OUT_RING(ring, (asid << 16) | upper_32_bits(ttbr));
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OUT_RING(ring, upper_32_bits(ttbr));
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OUT_RING(ring, ctx->seqno);
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/*
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* Sync both threads after switching pagetables and enable BR only
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@ -268,6 +277,34 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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a6xx_flush(gpu, ring);
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}
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static void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring,
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struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue)
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{
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OUT_PKT7(ring, CP_SET_PSEUDO_REG, 12);
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OUT_RING(ring, SMMU_INFO);
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/* don't save SMMU, we write the record from the kernel instead */
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OUT_RING(ring, 0);
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OUT_RING(ring, 0);
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/* privileged and non secure buffer save */
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OUT_RING(ring, NON_SECURE_SAVE_ADDR);
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OUT_RING(ring, lower_32_bits(
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a6xx_gpu->preempt_iova[ring->id]));
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OUT_RING(ring, upper_32_bits(
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a6xx_gpu->preempt_iova[ring->id]));
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/* user context buffer save, seems to be unnused by fw */
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OUT_RING(ring, NON_PRIV_SAVE_ADDR);
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OUT_RING(ring, 0);
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OUT_RING(ring, 0);
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OUT_RING(ring, COUNTER);
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/* seems OK to set to 0 to disable it */
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OUT_RING(ring, 0);
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OUT_RING(ring, 0);
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}
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static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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{
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unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
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@ -285,6 +322,13 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
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/*
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* If preemption is enabled, then set the pseudo register for the save
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* sequence
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*/
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if (gpu->nr_rings > 1)
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a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, submit->queue);
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get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
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rbmemptr_stats(ring, index, cpcycles_start));
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get_stats_counter(ring, REG_A6XX_CP_ALWAYS_ON_COUNTER,
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@ -376,6 +420,8 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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OUT_RING(ring, upper_32_bits(rbmemptr(ring, bv_fence)));
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OUT_RING(ring, submit->seqno);
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a6xx_gpu->last_seqno[ring->id] = submit->seqno;
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/* write the ringbuffer timestamp */
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OUT_PKT7(ring, CP_EVENT_WRITE, 4);
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OUT_RING(ring, CACHE_CLEAN | CP_EVENT_WRITE_0_IRQ | BIT(27));
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@ -389,10 +435,32 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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OUT_PKT7(ring, CP_SET_MARKER, 1);
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OUT_RING(ring, 0x100); /* IFPC enable */
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/* If preemption is enabled */
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if (gpu->nr_rings > 1) {
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/* Yield the floor on command completion */
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OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
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/*
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* If dword[2:1] are non zero, they specify an address for
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* the CP to write the value of dword[3] to on preemption
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* complete. Write 0 to skip the write
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*/
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OUT_RING(ring, 0x00);
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OUT_RING(ring, 0x00);
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/* Data value - not used if the address above is 0 */
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OUT_RING(ring, 0x01);
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/* generate interrupt on preemption completion */
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OUT_RING(ring, 0x00);
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}
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trace_msm_gpu_submit_flush(submit,
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gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER));
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a6xx_flush(gpu, ring);
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/* Check to see if we need to start preemption */
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a6xx_preempt_trigger(gpu);
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}
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static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state)
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@ -599,6 +667,77 @@ static void a6xx_set_ubwc_config(struct msm_gpu *gpu)
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adreno_gpu->ubwc_config.macrotile_mode);
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}
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static void a7xx_patch_pwrup_reglist(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
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const struct adreno_reglist_list *reglist;
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void *ptr = a6xx_gpu->pwrup_reglist_ptr;
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struct cpu_gpu_lock *lock = ptr;
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u32 *dest = (u32 *)&lock->regs[0];
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int i;
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reglist = adreno_gpu->info->a6xx->pwrup_reglist;
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lock->gpu_req = lock->cpu_req = lock->turn = 0;
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lock->ifpc_list_len = 0;
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lock->preemption_list_len = reglist->count;
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/*
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* For each entry in each of the lists, write the offset and the current
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* register value into the GPU buffer
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*/
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for (i = 0; i < reglist->count; i++) {
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*dest++ = reglist->regs[i];
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*dest++ = gpu_read(gpu, reglist->regs[i]);
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}
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/*
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* The overall register list is composed of
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* 1. Static IFPC-only registers
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* 2. Static IFPC + preemption registers
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* 3. Dynamic IFPC + preemption registers (ex: perfcounter selects)
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*
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* The first two lists are static. Size of these lists are stored as
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* number of pairs in ifpc_list_len and preemption_list_len
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* respectively. With concurrent binning, Some of the perfcounter
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* registers being virtualized, CP needs to know the pipe id to program
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* the aperture inorder to restore the same. Thus, third list is a
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* dynamic list with triplets as
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* (<aperture, shifted 12 bits> <address> <data>), and the length is
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* stored as number for triplets in dynamic_list_len.
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*/
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lock->dynamic_list_len = 0;
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}
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static int a7xx_preempt_start(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
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struct msm_ringbuffer *ring = gpu->rb[0];
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if (gpu->nr_rings <= 1)
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return 0;
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/* Turn CP protection off */
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OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1);
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OUT_RING(ring, 0);
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a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, NULL);
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/* Yield the floor on command completion */
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OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
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OUT_RING(ring, 0x00);
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OUT_RING(ring, 0x00);
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OUT_RING(ring, 0x00);
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/* Generate interrupt on preemption completion */
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OUT_RING(ring, 0x00);
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a6xx_flush(gpu, ring);
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return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
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}
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static int a6xx_cp_init(struct msm_gpu *gpu)
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{
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struct msm_ringbuffer *ring = gpu->rb[0];
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@ -630,6 +769,8 @@ static int a6xx_cp_init(struct msm_gpu *gpu)
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static int a7xx_cp_init(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
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struct msm_ringbuffer *ring = gpu->rb[0];
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u32 mask;
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@ -667,11 +808,11 @@ static int a7xx_cp_init(struct msm_gpu *gpu)
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/* *Don't* send a power up reg list for concurrent binning (TODO) */
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/* Lo address */
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, lower_32_bits(a6xx_gpu->pwrup_reglist_iova));
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/* Hi address */
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, upper_32_bits(a6xx_gpu->pwrup_reglist_iova));
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/* BIT(31) set => read the regs from the list */
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, BIT(31));
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a6xx_flush(gpu, ring);
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return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
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@ -795,6 +936,16 @@ static int a6xx_ucode_load(struct msm_gpu *gpu)
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msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
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}
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a6xx_gpu->pwrup_reglist_ptr = msm_gem_kernel_new(gpu->dev, PAGE_SIZE,
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MSM_BO_WC | MSM_BO_MAP_PRIV,
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gpu->aspace, &a6xx_gpu->pwrup_reglist_bo,
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&a6xx_gpu->pwrup_reglist_iova);
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if (IS_ERR(a6xx_gpu->pwrup_reglist_ptr))
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return PTR_ERR(a6xx_gpu->pwrup_reglist_ptr);
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msm_gem_object_set_name(a6xx_gpu->pwrup_reglist_bo, "pwrup_reglist");
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return 0;
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}
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@ -1125,6 +1276,8 @@ static int hw_init(struct msm_gpu *gpu)
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if (a6xx_gpu->shadow_bo) {
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gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR,
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shadowptr(a6xx_gpu, gpu->rb[0]));
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for (unsigned int i = 0; i < gpu->nr_rings; i++)
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a6xx_gpu->shadow[i] = 0;
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}
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/* ..which means "always" on A7xx, also for BV shadow */
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@ -1133,6 +1286,8 @@ static int hw_init(struct msm_gpu *gpu)
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rbmemptr(gpu->rb[0], bv_rptr));
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}
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a6xx_preempt_hw_init(gpu);
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/* Always come up on rb 0 */
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a6xx_gpu->cur_ring = gpu->rb[0];
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@ -1142,6 +1297,11 @@ static int hw_init(struct msm_gpu *gpu)
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/* Enable the SQE_to start the CP engine */
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gpu_write(gpu, REG_A6XX_CP_SQE_CNTL, 1);
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if (adreno_is_a7xx(adreno_gpu) && !a6xx_gpu->pwrup_reglist_emitted) {
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a7xx_patch_pwrup_reglist(gpu);
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a6xx_gpu->pwrup_reglist_emitted = true;
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}
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ret = adreno_is_a7xx(adreno_gpu) ? a7xx_cp_init(gpu) : a6xx_cp_init(gpu);
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if (ret)
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goto out;
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@ -1179,6 +1339,10 @@ static int hw_init(struct msm_gpu *gpu)
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out:
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if (adreno_has_gmu_wrapper(adreno_gpu))
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return ret;
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/* Last step - yield the ringbuffer */
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a7xx_preempt_start(gpu);
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/*
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* Tell the GMU that we are done touching the GPU and it can start power
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* management
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@ -1556,8 +1720,13 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
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if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION)
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a7xx_sw_fuse_violation_irq(gpu);
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if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS)
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if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) {
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msm_gpu_retire(gpu);
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a6xx_preempt_trigger(gpu);
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}
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if (status & A6XX_RBBM_INT_0_MASK_CP_SW)
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a6xx_preempt_irq(gpu);
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return IRQ_HANDLED;
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}
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@ -2330,6 +2499,8 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev)
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a6xx_fault_handler);
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a6xx_calc_ubwc_config(adreno_gpu);
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/* Set up the preemption specific bits and pieces for each ringbuffer */
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a6xx_preempt_init(gpu);
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return gpu;
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}
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@ -12,6 +12,24 @@
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extern bool hang_debug;
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struct cpu_gpu_lock {
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uint32_t gpu_req;
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uint32_t cpu_req;
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uint32_t turn;
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union {
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struct {
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uint16_t list_length;
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uint16_t list_offset;
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};
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struct {
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uint8_t ifpc_list_len;
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uint8_t preemption_list_len;
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uint16_t dynamic_list_len;
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};
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};
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uint64_t regs[62];
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};
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/**
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* struct a6xx_info - a6xx specific information from device table
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*
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@ -35,6 +53,23 @@ struct a6xx_gpu {
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uint64_t sqe_iova;
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struct msm_ringbuffer *cur_ring;
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struct msm_ringbuffer *next_ring;
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struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
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void *preempt[MSM_GPU_MAX_RINGS];
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uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
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struct drm_gem_object *preempt_smmu_bo[MSM_GPU_MAX_RINGS];
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void *preempt_smmu[MSM_GPU_MAX_RINGS];
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uint64_t preempt_smmu_iova[MSM_GPU_MAX_RINGS];
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uint32_t last_seqno[MSM_GPU_MAX_RINGS];
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atomic_t preempt_state;
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spinlock_t eval_lock;
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struct timer_list preempt_timer;
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unsigned int preempt_level;
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bool uses_gmem;
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bool skip_save_restore;
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struct a6xx_gmu gmu;
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@ -42,6 +77,11 @@ struct a6xx_gpu {
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uint64_t shadow_iova;
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uint32_t *shadow;
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struct drm_gem_object *pwrup_reglist_bo;
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void *pwrup_reglist_ptr;
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uint64_t pwrup_reglist_iova;
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bool pwrup_reglist_emitted;
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bool has_whereami;
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void __iomem *llc_mmio;
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@ -53,6 +93,100 @@ struct a6xx_gpu {
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#define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
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|
||||
/*
|
||||
* In order to do lockless preemption we use a simple state machine to progress
|
||||
* through the process.
|
||||
*
|
||||
* PREEMPT_NONE - no preemption in progress. Next state START.
|
||||
* PREEMPT_START - The trigger is evaluating if preemption is possible. Next
|
||||
* states: TRIGGERED, NONE
|
||||
* PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
|
||||
* state: NONE.
|
||||
* PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
|
||||
* states: FAULTED, PENDING
|
||||
* PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
|
||||
* recovery. Next state: N/A
|
||||
* PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
|
||||
* checking the success of the operation. Next state: FAULTED, NONE.
|
||||
*/
|
||||
|
||||
enum a6xx_preempt_state {
|
||||
PREEMPT_NONE = 0,
|
||||
PREEMPT_START,
|
||||
PREEMPT_FINISH,
|
||||
PREEMPT_TRIGGERED,
|
||||
PREEMPT_FAULTED,
|
||||
PREEMPT_PENDING,
|
||||
};
|
||||
|
||||
/*
|
||||
* struct a6xx_preempt_record is a shared buffer between the microcode and the
|
||||
* CPU to store the state for preemption. The record itself is much larger
|
||||
* (2112k) but most of that is used by the CP for storage.
|
||||
*
|
||||
* There is a preemption record assigned per ringbuffer. When the CPU triggers a
|
||||
* preemption, it fills out the record with the useful information (wptr, ring
|
||||
* base, etc) and the microcode uses that information to set up the CP following
|
||||
* the preemption. When a ring is switched out, the CP will save the ringbuffer
|
||||
* state back to the record. In this way, once the records are properly set up
|
||||
* the CPU can quickly switch back and forth between ringbuffers by only
|
||||
* updating a few registers (often only the wptr).
|
||||
*
|
||||
* These are the CPU aware registers in the record:
|
||||
* @magic: Must always be 0xAE399D6EUL
|
||||
* @info: Type of the record - written 0 by the CPU, updated by the CP
|
||||
* @errno: preemption error record
|
||||
* @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
|
||||
* @cntl: Value of RB_CNTL written by CPU, save/restored by CP
|
||||
* @rptr: Value of RB_RPTR written by CPU, save/restored by CP
|
||||
* @wptr: Value of RB_WPTR written by CPU, save/restored by CP
|
||||
* @_pad: Reserved/padding
|
||||
* @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
|
||||
* @rbase: Value of RB_BASE written by CPU, save/restored by CP
|
||||
* @counter: GPU address of the storage area for the preemption counters
|
||||
* @bv_rptr_addr: Value of BV_RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
|
||||
*/
|
||||
struct a6xx_preempt_record {
|
||||
u32 magic;
|
||||
u32 info;
|
||||
u32 errno;
|
||||
u32 data;
|
||||
u32 cntl;
|
||||
u32 rptr;
|
||||
u32 wptr;
|
||||
u32 _pad;
|
||||
u64 rptr_addr;
|
||||
u64 rbase;
|
||||
u64 counter;
|
||||
u64 bv_rptr_addr;
|
||||
};
|
||||
|
||||
#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
|
||||
|
||||
#define PREEMPT_SMMU_INFO_SIZE 4096
|
||||
|
||||
#define PREEMPT_RECORD_SIZE(adreno_gpu) \
|
||||
((adreno_gpu->info->preempt_record_size) == 0 ? \
|
||||
4192 * SZ_1K : (adreno_gpu->info->preempt_record_size))
|
||||
|
||||
/*
|
||||
* The preemption counter block is a storage area for the value of the
|
||||
* preemption counters that are saved immediately before context switch. We
|
||||
* append it on to the end of the allocation for the preemption record.
|
||||
*/
|
||||
#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
|
||||
|
||||
struct a7xx_cp_smmu_info {
|
||||
u32 magic;
|
||||
u32 _pad4;
|
||||
u64 ttbr0;
|
||||
u32 asid;
|
||||
u32 context_idr;
|
||||
u32 context_bank;
|
||||
};
|
||||
|
||||
#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
|
||||
|
||||
/*
|
||||
* Given a register and a count, return a value to program into
|
||||
* REG_CP_PROTECT_REG(n) - this will block both reads and writes for
|
||||
|
@ -110,6 +244,34 @@ int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
|
|||
int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
|
||||
void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
|
||||
|
||||
void a6xx_preempt_init(struct msm_gpu *gpu);
|
||||
void a6xx_preempt_hw_init(struct msm_gpu *gpu);
|
||||
void a6xx_preempt_trigger(struct msm_gpu *gpu);
|
||||
void a6xx_preempt_irq(struct msm_gpu *gpu);
|
||||
void a6xx_preempt_fini(struct msm_gpu *gpu);
|
||||
int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
|
||||
struct msm_gpu_submitqueue *queue);
|
||||
void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
|
||||
struct msm_gpu_submitqueue *queue);
|
||||
|
||||
/* Return true if we are in a preempt state */
|
||||
static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
|
||||
{
|
||||
/*
|
||||
* Make sure the read to preempt_state is ordered with respect to reads
|
||||
* of other variables before ...
|
||||
*/
|
||||
smp_rmb();
|
||||
|
||||
int preempt_state = atomic_read(&a6xx_gpu->preempt_state);
|
||||
|
||||
/* ... and after. */
|
||||
smp_rmb();
|
||||
|
||||
return !(preempt_state == PREEMPT_NONE ||
|
||||
preempt_state == PREEMPT_FINISH);
|
||||
}
|
||||
|
||||
void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
|
||||
bool suspended);
|
||||
unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
|
||||
|
|
393
drivers/gpu/drm/msm/adreno/a6xx_preempt.c
Normal file
393
drivers/gpu/drm/msm/adreno/a6xx_preempt.c
Normal file
|
@ -0,0 +1,393 @@
|
|||
// SPDX-License-Identifier: GPL-2.0
|
||||
/* Copyright (c) 2018, The Linux Foundation. All rights reserved. */
|
||||
/* Copyright (c) 2023 Collabora, Ltd. */
|
||||
/* Copyright (c) 2024 Valve Corporation */
|
||||
|
||||
#include "msm_gem.h"
|
||||
#include "a6xx_gpu.h"
|
||||
#include "a6xx_gmu.xml.h"
|
||||
#include "msm_mmu.h"
|
||||
|
||||
/*
|
||||
* Try to transition the preemption state from old to new. Return
|
||||
* true on success or false if the original state wasn't 'old'
|
||||
*/
|
||||
static inline bool try_preempt_state(struct a6xx_gpu *a6xx_gpu,
|
||||
enum a6xx_preempt_state old, enum a6xx_preempt_state new)
|
||||
{
|
||||
enum a6xx_preempt_state cur = atomic_cmpxchg(&a6xx_gpu->preempt_state,
|
||||
old, new);
|
||||
|
||||
return (cur == old);
|
||||
}
|
||||
|
||||
/*
|
||||
* Force the preemption state to the specified state. This is used in cases
|
||||
* where the current state is known and won't change
|
||||
*/
|
||||
static inline void set_preempt_state(struct a6xx_gpu *gpu,
|
||||
enum a6xx_preempt_state new)
|
||||
{
|
||||
/*
|
||||
* preempt_state may be read by other cores trying to trigger a
|
||||
* preemption or in the interrupt handler so barriers are needed
|
||||
* before...
|
||||
*/
|
||||
smp_mb__before_atomic();
|
||||
atomic_set(&gpu->preempt_state, new);
|
||||
/* ... and after*/
|
||||
smp_mb__after_atomic();
|
||||
}
|
||||
|
||||
/* Write the most recent wptr for the given ring into the hardware */
|
||||
static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
|
||||
{
|
||||
unsigned long flags;
|
||||
uint32_t wptr;
|
||||
|
||||
spin_lock_irqsave(&ring->preempt_lock, flags);
|
||||
|
||||
if (ring->restore_wptr) {
|
||||
wptr = get_wptr(ring);
|
||||
|
||||
gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
|
||||
|
||||
ring->restore_wptr = false;
|
||||
}
|
||||
|
||||
spin_unlock_irqrestore(&ring->preempt_lock, flags);
|
||||
}
|
||||
|
||||
/* Return the highest priority ringbuffer with something in it */
|
||||
static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
|
||||
{
|
||||
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
|
||||
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
|
||||
|
||||
unsigned long flags;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < gpu->nr_rings; i++) {
|
||||
bool empty;
|
||||
struct msm_ringbuffer *ring = gpu->rb[i];
|
||||
|
||||
spin_lock_irqsave(&ring->preempt_lock, flags);
|
||||
empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
|
||||
if (!empty && ring == a6xx_gpu->cur_ring)
|
||||
empty = ring->memptrs->fence == a6xx_gpu->last_seqno[i];
|
||||
spin_unlock_irqrestore(&ring->preempt_lock, flags);
|
||||
|
||||
if (!empty)
|
||||
return ring;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void a6xx_preempt_timer(struct timer_list *t)
|
||||
{
|
||||
struct a6xx_gpu *a6xx_gpu = from_timer(a6xx_gpu, t, preempt_timer);
|
||||
struct msm_gpu *gpu = &a6xx_gpu->base.base;
|
||||
struct drm_device *dev = gpu->dev;
|
||||
|
||||
if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
|
||||
return;
|
||||
|
||||
dev_err(dev->dev, "%s: preemption timed out\n", gpu->name);
|
||||
kthread_queue_work(gpu->worker, &gpu->recover_work);
|
||||
}
|
||||
|
||||
void a6xx_preempt_irq(struct msm_gpu *gpu)
|
||||
{
|
||||
uint32_t status;
|
||||
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
|
||||
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
|
||||
struct drm_device *dev = gpu->dev;
|
||||
|
||||
if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
|
||||
return;
|
||||
|
||||
/* Delete the preemption watchdog timer */
|
||||
del_timer(&a6xx_gpu->preempt_timer);
|
||||
|
||||
/*
|
||||
* The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL
|
||||
* to zero before firing the interrupt, but there is a non zero chance
|
||||
* of a hardware condition or a software race that could set it again
|
||||
* before we have a chance to finish. If that happens, log and go for
|
||||
* recovery
|
||||
*/
|
||||
status = gpu_read(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL);
|
||||
if (unlikely(status & A6XX_CP_CONTEXT_SWITCH_CNTL_STOP)) {
|
||||
DRM_DEV_ERROR(&gpu->pdev->dev,
|
||||
"!!!!!!!!!!!!!!!! preemption faulted !!!!!!!!!!!!!! irq\n");
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_FAULTED);
|
||||
dev_err(dev->dev, "%s: Preemption failed to complete\n",
|
||||
gpu->name);
|
||||
kthread_queue_work(gpu->worker, &gpu->recover_work);
|
||||
return;
|
||||
}
|
||||
|
||||
a6xx_gpu->cur_ring = a6xx_gpu->next_ring;
|
||||
a6xx_gpu->next_ring = NULL;
|
||||
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
|
||||
|
||||
update_wptr(gpu, a6xx_gpu->cur_ring);
|
||||
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_NONE);
|
||||
|
||||
/*
|
||||
* Retrigger preemption to avoid a deadlock that might occur when preemption
|
||||
* is skipped due to it being already in flight when requested.
|
||||
*/
|
||||
a6xx_preempt_trigger(gpu);
|
||||
}
|
||||
|
||||
void a6xx_preempt_hw_init(struct msm_gpu *gpu)
|
||||
{
|
||||
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
|
||||
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
|
||||
int i;
|
||||
|
||||
/* No preemption if we only have one ring */
|
||||
if (gpu->nr_rings == 1)
|
||||
return;
|
||||
|
||||
for (i = 0; i < gpu->nr_rings; i++) {
|
||||
struct a6xx_preempt_record *record_ptr = a6xx_gpu->preempt[i];
|
||||
|
||||
record_ptr->wptr = 0;
|
||||
record_ptr->rptr = 0;
|
||||
record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]);
|
||||
record_ptr->info = 0;
|
||||
record_ptr->data = 0;
|
||||
record_ptr->rbase = gpu->rb[i]->iova;
|
||||
}
|
||||
|
||||
/* Write a 0 to signal that we aren't switching pagetables */
|
||||
gpu_write64(gpu, REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0);
|
||||
|
||||
/* Enable the GMEM save/restore feature for preemption */
|
||||
gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, 0x1);
|
||||
|
||||
/* Reset the preemption state */
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_NONE);
|
||||
|
||||
spin_lock_init(&a6xx_gpu->eval_lock);
|
||||
|
||||
/* Always come up on rb 0 */
|
||||
a6xx_gpu->cur_ring = gpu->rb[0];
|
||||
}
|
||||
|
||||
void a6xx_preempt_trigger(struct msm_gpu *gpu)
|
||||
{
|
||||
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
|
||||
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
|
||||
unsigned long flags;
|
||||
struct msm_ringbuffer *ring;
|
||||
unsigned int cntl;
|
||||
|
||||
if (gpu->nr_rings == 1)
|
||||
return;
|
||||
|
||||
/*
|
||||
* Lock to make sure another thread attempting preemption doesn't skip it
|
||||
* while we are still evaluating the next ring. This makes sure the other
|
||||
* thread does start preemption if we abort it and avoids a soft lock.
|
||||
*/
|
||||
spin_lock_irqsave(&a6xx_gpu->eval_lock, flags);
|
||||
|
||||
/*
|
||||
* Try to start preemption by moving from NONE to START. If
|
||||
* unsuccessful, a preemption is already in flight
|
||||
*/
|
||||
if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) {
|
||||
spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
|
||||
return;
|
||||
}
|
||||
|
||||
cntl = A6XX_CP_CONTEXT_SWITCH_CNTL_LEVEL(a6xx_gpu->preempt_level);
|
||||
|
||||
if (a6xx_gpu->skip_save_restore)
|
||||
cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_SKIP_SAVE_RESTORE;
|
||||
|
||||
if (a6xx_gpu->uses_gmem)
|
||||
cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_USES_GMEM;
|
||||
|
||||
cntl |= A6XX_CP_CONTEXT_SWITCH_CNTL_STOP;
|
||||
|
||||
/* Get the next ring to preempt to */
|
||||
ring = get_next_ring(gpu);
|
||||
|
||||
/*
|
||||
* If no ring is populated or the highest priority ring is the current
|
||||
* one do nothing except to update the wptr to the latest and greatest
|
||||
*/
|
||||
if (!ring || (a6xx_gpu->cur_ring == ring)) {
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
|
||||
update_wptr(gpu, a6xx_gpu->cur_ring);
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_NONE);
|
||||
spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
|
||||
return;
|
||||
}
|
||||
|
||||
spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
|
||||
|
||||
spin_lock_irqsave(&ring->preempt_lock, flags);
|
||||
|
||||
struct a7xx_cp_smmu_info *smmu_info_ptr =
|
||||
a6xx_gpu->preempt_smmu[ring->id];
|
||||
struct a6xx_preempt_record *record_ptr = a6xx_gpu->preempt[ring->id];
|
||||
u64 ttbr0 = ring->memptrs->ttbr0;
|
||||
u32 context_idr = ring->memptrs->context_idr;
|
||||
|
||||
smmu_info_ptr->ttbr0 = ttbr0;
|
||||
smmu_info_ptr->context_idr = context_idr;
|
||||
record_ptr->wptr = get_wptr(ring);
|
||||
|
||||
/*
|
||||
* The GPU will write the wptr we set above when we preempt. Reset
|
||||
* restore_wptr to make sure that we don't write WPTR to the same
|
||||
* thing twice. It's still possible subsequent submissions will update
|
||||
* wptr again, in which case they will set the flag to true. This has
|
||||
* to be protected by the lock for setting the flag and updating wptr
|
||||
* to be atomic.
|
||||
*/
|
||||
ring->restore_wptr = false;
|
||||
|
||||
spin_unlock_irqrestore(&ring->preempt_lock, flags);
|
||||
|
||||
gpu_write64(gpu,
|
||||
REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO,
|
||||
a6xx_gpu->preempt_smmu_iova[ring->id]);
|
||||
|
||||
gpu_write64(gpu,
|
||||
REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
|
||||
a6xx_gpu->preempt_iova[ring->id]);
|
||||
|
||||
a6xx_gpu->next_ring = ring;
|
||||
|
||||
/* Start a timer to catch a stuck preemption */
|
||||
mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
|
||||
|
||||
/* Set the preemption state to triggered */
|
||||
set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
|
||||
|
||||
/* Trigger the preemption */
|
||||
gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl);
|
||||
}
|
||||
|
||||
static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu,
|
||||
struct msm_ringbuffer *ring)
|
||||
{
|
||||
struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
|
||||
struct msm_gpu *gpu = &adreno_gpu->base;
|
||||
struct drm_gem_object *bo = NULL;
|
||||
phys_addr_t ttbr;
|
||||
u64 iova = 0;
|
||||
void *ptr;
|
||||
int asid;
|
||||
|
||||
ptr = msm_gem_kernel_new(gpu->dev,
|
||||
PREEMPT_RECORD_SIZE(adreno_gpu),
|
||||
MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);
|
||||
|
||||
if (IS_ERR(ptr))
|
||||
return PTR_ERR(ptr);
|
||||
|
||||
memset(ptr, 0, PREEMPT_RECORD_SIZE(adreno_gpu));
|
||||
|
||||
msm_gem_object_set_name(bo, "preempt_record ring%d", ring->id);
|
||||
|
||||
a6xx_gpu->preempt_bo[ring->id] = bo;
|
||||
a6xx_gpu->preempt_iova[ring->id] = iova;
|
||||
a6xx_gpu->preempt[ring->id] = ptr;
|
||||
|
||||
struct a6xx_preempt_record *record_ptr = ptr;
|
||||
|
||||
ptr = msm_gem_kernel_new(gpu->dev,
|
||||
PREEMPT_SMMU_INFO_SIZE,
|
||||
MSM_BO_WC | MSM_BO_MAP_PRIV | MSM_BO_GPU_READONLY,
|
||||
gpu->aspace, &bo, &iova);
|
||||
|
||||
if (IS_ERR(ptr))
|
||||
return PTR_ERR(ptr);
|
||||
|
||||
memset(ptr, 0, PREEMPT_SMMU_INFO_SIZE);
|
||||
|
||||
msm_gem_object_set_name(bo, "preempt_smmu_info ring%d", ring->id);
|
||||
|
||||
a6xx_gpu->preempt_smmu_bo[ring->id] = bo;
|
||||
a6xx_gpu->preempt_smmu_iova[ring->id] = iova;
|
||||
a6xx_gpu->preempt_smmu[ring->id] = ptr;
|
||||
|
||||
struct a7xx_cp_smmu_info *smmu_info_ptr = ptr;
|
||||
|
||||
msm_iommu_pagetable_params(gpu->aspace->mmu, &ttbr, &asid);
|
||||
|
||||
smmu_info_ptr->magic = GEN7_CP_SMMU_INFO_MAGIC;
|
||||
smmu_info_ptr->ttbr0 = ttbr;
|
||||
smmu_info_ptr->asid = 0xdecafbad;
|
||||
smmu_info_ptr->context_idr = 0;
|
||||
|
||||
/* Set up the defaults on the preemption record */
|
||||
record_ptr->magic = A6XX_PREEMPT_RECORD_MAGIC;
|
||||
record_ptr->info = 0;
|
||||
record_ptr->data = 0;
|
||||
record_ptr->rptr = 0;
|
||||
record_ptr->wptr = 0;
|
||||
record_ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT;
|
||||
record_ptr->rbase = ring->iova;
|
||||
record_ptr->counter = 0;
|
||||
record_ptr->bv_rptr_addr = rbmemptr(ring, bv_rptr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void a6xx_preempt_fini(struct msm_gpu *gpu)
|
||||
{
|
||||
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
|
||||
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
|
||||
int i;
|
||||
|
||||
for (i = 0; i < gpu->nr_rings; i++)
|
||||
msm_gem_kernel_put(a6xx_gpu->preempt_bo[i], gpu->aspace);
|
||||
}
|
||||
|
||||
void a6xx_preempt_init(struct msm_gpu *gpu)
|
||||
{
|
||||
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
|
||||
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
|
||||
int i;
|
||||
|
||||
/* No preemption if we only have one ring */
|
||||
if (gpu->nr_rings <= 1)
|
||||
return;
|
||||
|
||||
for (i = 0; i < gpu->nr_rings; i++) {
|
||||
if (preempt_init_ring(a6xx_gpu, gpu->rb[i]))
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* TODO: make this configurable? */
|
||||
a6xx_gpu->preempt_level = 1;
|
||||
a6xx_gpu->uses_gmem = 1;
|
||||
a6xx_gpu->skip_save_restore = 1;
|
||||
|
||||
timer_setup(&a6xx_gpu->preempt_timer, a6xx_preempt_timer, 0);
|
||||
|
||||
return;
|
||||
fail:
|
||||
/*
|
||||
* On any failure our adventure is over. Clean up and
|
||||
* set nr_rings to 1 to force preemption off
|
||||
*/
|
||||
a6xx_preempt_fini(gpu);
|
||||
gpu->nr_rings = 1;
|
||||
|
||||
DRM_DEV_ERROR(&gpu->pdev->dev,
|
||||
"preemption init failed, disabling preemption\n");
|
||||
|
||||
return;
|
||||
}
|
|
@ -36,6 +36,7 @@ struct msm_rbmemptrs {
|
|||
|
||||
volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT];
|
||||
volatile u64 ttbr0;
|
||||
volatile u32 context_idr;
|
||||
};
|
||||
|
||||
struct msm_cp_state {
|
||||
|
@ -101,6 +102,12 @@ struct msm_ringbuffer {
|
|||
*/
|
||||
spinlock_t preempt_lock;
|
||||
|
||||
/*
|
||||
* Whether we skipped writing wptr and it needs to be updated in the
|
||||
* future when the ring becomes current.
|
||||
*/
|
||||
bool restore_wptr;
|
||||
|
||||
/**
|
||||
* cur_ctx_seqno:
|
||||
*
|
||||
|
|
Loading…
Reference in New Issue
Block a user