linux-yocto/drivers/gpu/drm/v3d/v3d_perfmon.c
Maíra Canal 7d1fd3638e
drm/v3d: Stop the active perfmon before being destroyed
When running `kmscube` with one or more performance monitors enabled
via `GALLIUM_HUD`, the following kernel panic can occur:

[   55.008324] Unable to handle kernel paging request at virtual address 00000000052004a4
[   55.008368] Mem abort info:
[   55.008377]   ESR = 0x0000000096000005
[   55.008387]   EC = 0x25: DABT (current EL), IL = 32 bits
[   55.008402]   SET = 0, FnV = 0
[   55.008412]   EA = 0, S1PTW = 0
[   55.008421]   FSC = 0x05: level 1 translation fault
[   55.008434] Data abort info:
[   55.008442]   ISV = 0, ISS = 0x00000005, ISS2 = 0x00000000
[   55.008455]   CM = 0, WnR = 0, TnD = 0, TagAccess = 0
[   55.008467]   GCS = 0, Overlay = 0, DirtyBit = 0, Xs = 0
[   55.008481] user pgtable: 4k pages, 39-bit VAs, pgdp=00000001046c6000
[   55.008497] [00000000052004a4] pgd=0000000000000000, p4d=0000000000000000, pud=0000000000000000
[   55.008525] Internal error: Oops: 0000000096000005 [#1] PREEMPT SMP
[   55.008542] Modules linked in: rfcomm [...] vc4 v3d snd_soc_hdmi_codec drm_display_helper
gpu_sched drm_shmem_helper cec drm_dma_helper drm_kms_helper i2c_brcmstb
drm drm_panel_orientation_quirks snd_soc_core snd_compress snd_pcm_dmaengine snd_pcm snd_timer snd backlight
[   55.008799] CPU: 2 PID: 166 Comm: v3d_bin Tainted: G         C         6.6.47+rpt-rpi-v8 #1  Debian 1:6.6.47-1+rpt1
[   55.008824] Hardware name: Raspberry Pi 4 Model B Rev 1.5 (DT)
[   55.008838] pstate: 20000005 (nzCv daif -PAN -UAO -TCO -DIT -SSBS BTYPE=--)
[   55.008855] pc : __mutex_lock.constprop.0+0x90/0x608
[   55.008879] lr : __mutex_lock.constprop.0+0x58/0x608
[   55.008895] sp : ffffffc080673cf0
[   55.008904] x29: ffffffc080673cf0 x28: 0000000000000000 x27: ffffff8106188a28
[   55.008926] x26: ffffff8101e78040 x25: ffffff8101baa6c0 x24: ffffffd9d989f148
[   55.008947] x23: ffffffda1c2a4008 x22: 0000000000000002 x21: ffffffc080673d38
[   55.008968] x20: ffffff8101238000 x19: ffffff8104f83188 x18: 0000000000000000
[   55.008988] x17: 0000000000000000 x16: ffffffda1bd04d18 x15: 00000055bb08bc90
[   55.009715] x14: 0000000000000000 x13: 0000000000000000 x12: ffffffda1bd4cbb0
[   55.010433] x11: 00000000fa83b2da x10: 0000000000001a40 x9 : ffffffda1bd04d04
[   55.011162] x8 : ffffff8102097b80 x7 : 0000000000000000 x6 : 00000000030a5857
[   55.011880] x5 : 00ffffffffffffff x4 : 0300000005200470 x3 : 0300000005200470
[   55.012598] x2 : ffffff8101238000 x1 : 0000000000000021 x0 : 0300000005200470
[   55.013292] Call trace:
[   55.013959]  __mutex_lock.constprop.0+0x90/0x608
[   55.014646]  __mutex_lock_slowpath+0x1c/0x30
[   55.015317]  mutex_lock+0x50/0x68
[   55.015961]  v3d_perfmon_stop+0x40/0xe0 [v3d]
[   55.016627]  v3d_bin_job_run+0x10c/0x2d8 [v3d]
[   55.017282]  drm_sched_main+0x178/0x3f8 [gpu_sched]
[   55.017921]  kthread+0x11c/0x128
[   55.018554]  ret_from_fork+0x10/0x20
[   55.019168] Code: f9400260 f1001c1f 54001ea9 927df000 (b9403401)
[   55.019776] ---[ end trace 0000000000000000 ]---
[   55.020411] note: v3d_bin[166] exited with preempt_count 1

This issue arises because, upon closing the file descriptor (which happens
when we interrupt `kmscube`), the active performance monitor is not
stopped. Although all perfmons are destroyed in `v3d_perfmon_close_file()`,
the active performance monitor's pointer (`v3d->active_perfmon`) is still
retained.

If `kmscube` is run again, the driver will attempt to stop the active
performance monitor using the stale pointer in `v3d->active_perfmon`.
However, this pointer is no longer valid because the previous process has
already terminated, and all performance monitors associated with it have
been destroyed and freed.

To fix this, when the active performance monitor belongs to a given
process, explicitly stop it before destroying and freeing it.

Cc: stable@vger.kernel.org # v5.15+
Closes: https://github.com/raspberrypi/linux/issues/6389
Fixes: 26a4dc29b7 ("drm/v3d: Expose performance counters to userspace")
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241004130625.918580-2-mcanal@igalia.com
2024-10-07 09:03:57 -03:00

458 lines
21 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (C) 2021 Raspberry Pi
*/
#include "v3d_drv.h"
#include "v3d_regs.h"
#define V3D_PERFMONID_MIN 1
#define V3D_PERFMONID_MAX U32_MAX
static const struct v3d_perf_counter_desc v3d_v42_performance_counters[] = {
{"FEP", "FEP-valid-primitives-no-rendered-pixels", "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles"},
{"FEP", "FEP-valid-primitives-rendered-pixels", "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)"},
{"FEP", "FEP-clipped-quads", "[FEP] Early-Z/Near/Far clipped quads"},
{"FEP", "FEP-valid-quads", "[FEP] Valid quads"},
{"TLB", "TLB-quads-not-passing-stencil-test", "[TLB] Quads with no pixels passing the stencil test"},
{"TLB", "TLB-quads-not-passing-z-and-stencil-test", "[TLB] Quads with no pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-passing-z-and-stencil-test", "[TLB] Quads with any pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-with-zero-coverage", "[TLB] Quads with all pixels having zero coverage"},
{"TLB", "TLB-quads-with-non-zero-coverage", "[TLB] Quads with any pixels having non-zero coverage"},
{"TLB", "TLB-quads-written-to-color-buffer", "[TLB] Quads with valid pixels written to colour buffer"},
{"PTB", "PTB-primitives-discarded-outside-viewport", "[PTB] Primitives discarded by being outside the viewport"},
{"PTB", "PTB-primitives-need-clipping", "[PTB] Primitives that need clipping"},
{"PTB", "PTB-primitives-discarded-reversed", "[PTB] Primitives that are discarded because they are reversed"},
{"QPU", "QPU-total-idle-clk-cycles", "[QPU] Total idle clock cycles for all QPUs"},
{"QPU", "QPU-total-active-clk-cycles-vertex-coord-shading", "[QPU] Total active clock cycles for all QPUs doing vertex/coordinate/user shading (counts only when QPU is not stalled)"},
{"QPU", "QPU-total-active-clk-cycles-fragment-shading", "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)"},
{"QPU", "QPU-total-clk-cycles-executing-valid-instr", "[QPU] Total clock cycles for all QPUs executing valid instructions"},
{"QPU", "QPU-total-clk-cycles-waiting-TMU", "[QPU] Total clock cycles for all QPUs stalled waiting for TMUs only (counter won't increment if QPU also stalling for another reason)"},
{"QPU", "QPU-total-clk-cycles-waiting-scoreboard", "[QPU] Total clock cycles for all QPUs stalled waiting for Scoreboard only (counter won't increment if QPU also stalling for another reason)"},
{"QPU", "QPU-total-clk-cycles-waiting-varyings", "[QPU] Total clock cycles for all QPUs stalled waiting for Varyings only (counter won't increment if QPU also stalling for another reason)"},
{"QPU", "QPU-total-instr-cache-hit", "[QPU] Total instruction cache hits for all slices"},
{"QPU", "QPU-total-instr-cache-miss", "[QPU] Total instruction cache misses for all slices"},
{"QPU", "QPU-total-uniform-cache-hit", "[QPU] Total uniforms cache hits for all slices"},
{"QPU", "QPU-total-uniform-cache-miss", "[QPU] Total uniforms cache misses for all slices"},
{"TMU", "TMU-total-text-quads-access", "[TMU] Total texture cache accesses"},
{"TMU", "TMU-total-text-cache-miss", "[TMU] Total texture cache misses (number of fetches from memory/L2cache)"},
{"VPM", "VPM-total-clk-cycles-VDW-stalled", "[VPM] Total clock cycles VDW is stalled waiting for VPM access"},
{"VPM", "VPM-total-clk-cycles-VCD-stalled", "[VPM] Total clock cycles VCD is stalled waiting for VPM access"},
{"CLE", "CLE-bin-thread-active-cycles", "[CLE] Bin thread active cycles"},
{"CLE", "CLE-render-thread-active-cycles", "[CLE] Render thread active cycles"},
{"L2T", "L2T-total-cache-hit", "[L2T] Total Level 2 cache hits"},
{"L2T", "L2T-total-cache-miss", "[L2T] Total Level 2 cache misses"},
{"CORE", "cycle-count", "[CORE] Cycle counter"},
{"QPU", "QPU-total-clk-cycles-waiting-vertex-coord-shading", "[QPU] Total stalled clock cycles for all QPUs doing vertex/coordinate/user shading"},
{"QPU", "QPU-total-clk-cycles-waiting-fragment-shading", "[QPU] Total stalled clock cycles for all QPUs doing fragment shading"},
{"PTB", "PTB-primitives-binned", "[PTB] Total primitives binned"},
{"AXI", "AXI-writes-seen-watch-0", "[AXI] Writes seen by watch 0"},
{"AXI", "AXI-reads-seen-watch-0", "[AXI] Reads seen by watch 0"},
{"AXI", "AXI-writes-stalled-seen-watch-0", "[AXI] Write stalls seen by watch 0"},
{"AXI", "AXI-reads-stalled-seen-watch-0", "[AXI] Read stalls seen by watch 0"},
{"AXI", "AXI-write-bytes-seen-watch-0", "[AXI] Total bytes written seen by watch 0"},
{"AXI", "AXI-read-bytes-seen-watch-0", "[AXI] Total bytes read seen by watch 0"},
{"AXI", "AXI-writes-seen-watch-1", "[AXI] Writes seen by watch 1"},
{"AXI", "AXI-reads-seen-watch-1", "[AXI] Reads seen by watch 1"},
{"AXI", "AXI-writes-stalled-seen-watch-1", "[AXI] Write stalls seen by watch 1"},
{"AXI", "AXI-reads-stalled-seen-watch-1", "[AXI] Read stalls seen by watch 1"},
{"AXI", "AXI-write-bytes-seen-watch-1", "[AXI] Total bytes written seen by watch 1"},
{"AXI", "AXI-read-bytes-seen-watch-1", "[AXI] Total bytes read seen by watch 1"},
{"TLB", "TLB-partial-quads-written-to-color-buffer", "[TLB] Partial quads written to the colour buffer"},
{"TMU", "TMU-total-config-access", "[TMU] Total config accesses"},
{"L2T", "L2T-no-id-stalled", "[L2T] No ID stall"},
{"L2T", "L2T-command-queue-stalled", "[L2T] Command queue full stall"},
{"L2T", "L2T-TMU-writes", "[L2T] TMU write accesses"},
{"TMU", "TMU-active-cycles", "[TMU] Active cycles"},
{"TMU", "TMU-stalled-cycles", "[TMU] Stalled cycles"},
{"CLE", "CLE-thread-active-cycles", "[CLE] Bin or render thread active cycles"},
{"L2T", "L2T-TMU-reads", "[L2T] TMU read accesses"},
{"L2T", "L2T-CLE-reads", "[L2T] CLE read accesses"},
{"L2T", "L2T-VCD-reads", "[L2T] VCD read accesses"},
{"L2T", "L2T-TMU-config-reads", "[L2T] TMU CFG read accesses"},
{"L2T", "L2T-SLC0-reads", "[L2T] SLC0 read accesses"},
{"L2T", "L2T-SLC1-reads", "[L2T] SLC1 read accesses"},
{"L2T", "L2T-SLC2-reads", "[L2T] SLC2 read accesses"},
{"L2T", "L2T-TMU-write-miss", "[L2T] TMU write misses"},
{"L2T", "L2T-TMU-read-miss", "[L2T] TMU read misses"},
{"L2T", "L2T-CLE-read-miss", "[L2T] CLE read misses"},
{"L2T", "L2T-VCD-read-miss", "[L2T] VCD read misses"},
{"L2T", "L2T-TMU-config-read-miss", "[L2T] TMU CFG read misses"},
{"L2T", "L2T-SLC0-read-miss", "[L2T] SLC0 read misses"},
{"L2T", "L2T-SLC1-read-miss", "[L2T] SLC1 read misses"},
{"L2T", "L2T-SLC2-read-miss", "[L2T] SLC2 read misses"},
{"CORE", "core-memory-writes", "[CORE] Total memory writes"},
{"L2T", "L2T-memory-writes", "[L2T] Total memory writes"},
{"PTB", "PTB-memory-writes", "[PTB] Total memory writes"},
{"TLB", "TLB-memory-writes", "[TLB] Total memory writes"},
{"CORE", "core-memory-reads", "[CORE] Total memory reads"},
{"L2T", "L2T-memory-reads", "[L2T] Total memory reads"},
{"PTB", "PTB-memory-reads", "[PTB] Total memory reads"},
{"PSE", "PSE-memory-reads", "[PSE] Total memory reads"},
{"TLB", "TLB-memory-reads", "[TLB] Total memory reads"},
{"GMP", "GMP-memory-reads", "[GMP] Total memory reads"},
{"PTB", "PTB-memory-words-writes", "[PTB] Total memory words written"},
{"TLB", "TLB-memory-words-writes", "[TLB] Total memory words written"},
{"PSE", "PSE-memory-words-reads", "[PSE] Total memory words read"},
{"TLB", "TLB-memory-words-reads", "[TLB] Total memory words read"},
{"TMU", "TMU-MRU-hits", "[TMU] Total MRU hits"},
{"CORE", "compute-active-cycles", "[CORE] Compute active cycles"},
};
static const struct v3d_perf_counter_desc v3d_v71_performance_counters[] = {
{"CORE", "cycle-count", "[CORE] Cycle counter"},
{"CORE", "core-active", "[CORE] Bin/Render/Compute active cycles"},
{"CLE", "CLE-bin-thread-active-cycles", "[CLE] Bin thread active cycles"},
{"CLE", "CLE-render-thread-active-cycles", "[CLE] Render thread active cycles"},
{"CORE", "compute-active-cycles", "[CORE] Compute active cycles"},
{"FEP", "FEP-valid-primitives-no-rendered-pixels", "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles"},
{"FEP", "FEP-valid-primitives-rendered-pixels", "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)"},
{"FEP", "FEP-clipped-quads", "[FEP] Early-Z/Near/Far clipped quads"},
{"FEP", "FEP-valid-quads", "[FEP] Valid quads"},
{"TLB", "TLB-quads-not-passing-stencil-test", "[TLB] Quads with no pixels passing the stencil test"},
{"TLB", "TLB-quads-not-passing-z-and-stencil-test", "[TLB] Quads with no pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-passing-z-and-stencil-test", "[TLB] Quads with any pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-written-to-color-buffer", "[TLB] Quads with valid pixels written to colour buffer"},
{"TLB", "TLB-partial-quads-written-to-color-buffer", "[TLB] Partial quads written to the colour buffer"},
{"PTB", "PTB-primitives-need-clipping", "[PTB] Primitives that need clipping"},
{"PTB", "PTB-primitives-discarded-outside-viewport", "[PTB] Primitives discarded by being outside the viewport"},
{"PTB", "PTB-primitives-binned", "[PTB] Total primitives binned"},
{"PTB", "PTB-primitives-discarded-reversed", "[PTB] Primitives that are discarded because they are reversed"},
{"QPU", "QPU-total-instr-cache-hit", "[QPU] Total instruction cache hits for all slices"},
{"QPU", "QPU-total-instr-cache-miss", "[QPU] Total instruction cache misses for all slices"},
{"QPU", "QPU-total-uniform-cache-hit", "[QPU] Total uniforms cache hits for all slices"},
{"QPU", "QPU-total-uniform-cache-miss", "[QPU] Total uniforms cache misses for all slices"},
{"TMU", "TMU-active-cycles", "[TMU] Active cycles"},
{"TMU", "TMU-stalled-cycles", "[TMU] Stalled cycles"},
{"TMU", "TMU-total-text-quads-access", "[TMU] Total texture cache accesses"},
{"TMU", "TMU-cache-x4-active-cycles", "[TMU] Cache active cycles for x4 access"},
{"TMU", "TMU-cache-x4-stalled-cycles", "[TMU] Cache stalled cycles for x4 access"},
{"TMU", "TMU-total-text-quads-x4-access", "[TMU] Total texture cache x4 access"},
{"L2T", "L2T-total-cache-hit", "[L2T] Total Level 2 cache hits"},
{"L2T", "L2T-total-cache-miss", "[L2T] Total Level 2 cache misses"},
{"L2T", "L2T-local", "[L2T] Local mode access"},
{"L2T", "L2T-writeback", "[L2T] Writeback"},
{"L2T", "L2T-zero", "[L2T] Zero"},
{"L2T", "L2T-merge", "[L2T] Merge"},
{"L2T", "L2T-fill", "[L2T] Fill"},
{"L2T", "L2T-stalls-no-wid", "[L2T] Stalls because no WID available"},
{"L2T", "L2T-stalls-no-rid", "[L2T] Stalls because no RID available"},
{"L2T", "L2T-stalls-queue-full", "[L2T] Stalls because internal queue full"},
{"L2T", "L2T-stalls-wrightback", "[L2T] Stalls because writeback in flight"},
{"L2T", "L2T-stalls-mem", "[L2T] Stalls because AXI blocks read"},
{"L2T", "L2T-stalls-fill", "[L2T] Stalls because fill pending for victim cache-line"},
{"L2T", "L2T-hitq", "[L2T] Sent request via hit queue"},
{"L2T", "L2T-hitq-full", "[L2T] Sent request via main queue because hit queue is full"},
{"L2T", "L2T-stalls-read-data", "[L2T] Stalls because waiting for data from SDRAM"},
{"L2T", "L2T-TMU-read-hits", "[L2T] TMU read hits"},
{"L2T", "L2T-TMU-read-miss", "[L2T] TMU read misses"},
{"L2T", "L2T-VCD-read-hits", "[L2T] VCD read hits"},
{"L2T", "L2T-VCD-read-miss", "[L2T] VCD read misses"},
{"L2T", "L2T-SLC-read-hits", "[L2T] SLC read hits (all slices)"},
{"L2T", "L2T-SLC-read-miss", "[L2T] SLC read misses (all slices)"},
{"AXI", "AXI-writes-seen-watch-0", "[AXI] Writes seen by watch 0"},
{"AXI", "AXI-reads-seen-watch-0", "[AXI] Reads seen by watch 0"},
{"AXI", "AXI-writes-stalled-seen-watch-0", "[AXI] Write stalls seen by watch 0"},
{"AXI", "AXI-reads-stalled-seen-watch-0", "[AXI] Read stalls seen by watch 0"},
{"AXI", "AXI-write-bytes-seen-watch-0", "[AXI] Total bytes written seen by watch 0"},
{"AXI", "AXI-read-bytes-seen-watch-0", "[AXI] Total bytes read seen by watch 0"},
{"AXI", "AXI-writes-seen-watch-1", "[AXI] Writes seen by watch 1"},
{"AXI", "AXI-reads-seen-watch-1", "[AXI] Reads seen by watch 1"},
{"AXI", "AXI-writes-stalled-seen-watch-1", "[AXI] Write stalls seen by watch 1"},
{"AXI", "AXI-reads-stalled-seen-watch-1", "[AXI] Read stalls seen by watch 1"},
{"AXI", "AXI-write-bytes-seen-watch-1", "[AXI] Total bytes written seen by watch 1"},
{"AXI", "AXI-read-bytes-seen-watch-1", "[AXI] Total bytes read seen by watch 1"},
{"CORE", "core-memory-writes", "[CORE] Total memory writes"},
{"L2T", "L2T-memory-writes", "[L2T] Total memory writes"},
{"PTB", "PTB-memory-writes", "[PTB] Total memory writes"},
{"TLB", "TLB-memory-writes", "[TLB] Total memory writes"},
{"CORE", "core-memory-reads", "[CORE] Total memory reads"},
{"L2T", "L2T-memory-reads", "[L2T] Total memory reads"},
{"PTB", "PTB-memory-reads", "[PTB] Total memory reads"},
{"PSE", "PSE-memory-reads", "[PSE] Total memory reads"},
{"TLB", "TLB-memory-reads", "[TLB] Total memory reads"},
{"PTB", "PTB-memory-words-writes", "[PTB] Total memory words written"},
{"TLB", "TLB-memory-words-writes", "[TLB] Total memory words written"},
{"PSE", "PSE-memory-words-reads", "[PSE] Total memory words read"},
{"TLB", "TLB-memory-words-reads", "[TLB] Total memory words read"},
{"AXI", "AXI-read-trans", "[AXI] Read transaction count"},
{"AXI", "AXI-write-trans", "[AXI] Write transaction count"},
{"AXI", "AXI-read-wait-cycles", "[AXI] Read total wait cycles"},
{"AXI", "AXI-write-wait-cycles", "[AXI] Write total wait cycles"},
{"AXI", "AXI-max-outstanding-reads", "[AXI] Maximum outstanding read transactions"},
{"AXI", "AXI-max-outstanding-writes", "[AXI] Maximum outstanding write transactions"},
{"QPU", "QPU-wait-bubble", "[QPU] Pipeline bubble in qcycles due all threads waiting"},
{"QPU", "QPU-ic-miss-bubble", "[QPU] Pipeline bubble in qcycles due instruction-cache miss"},
{"QPU", "QPU-active", "[QPU] Executed shader instruction"},
{"QPU", "QPU-total-active-clk-cycles-fragment-shading", "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)"},
{"QPU", "QPU-stalls", "[QPU] Stalled qcycles executing shader instruction"},
{"QPU", "QPU-total-clk-cycles-waiting-fragment-shading", "[QPU] Total stalled clock cycles for all QPUs doing fragment shading"},
{"QPU", "QPU-stalls-TMU", "[QPU] Stalled qcycles waiting for TMU"},
{"QPU", "QPU-stalls-TLB", "[QPU] Stalled qcycles waiting for TLB"},
{"QPU", "QPU-stalls-VPM", "[QPU] Stalled qcycles waiting for VPM"},
{"QPU", "QPU-stalls-uniforms", "[QPU] Stalled qcycles waiting for uniforms"},
{"QPU", "QPU-stalls-SFU", "[QPU] Stalled qcycles waiting for SFU"},
{"QPU", "QPU-stalls-other", "[QPU] Stalled qcycles waiting for any other reason (vary/W/Z)"},
};
void v3d_perfmon_init(struct v3d_dev *v3d)
{
const struct v3d_perf_counter_desc *counters = NULL;
unsigned int max = 0;
if (v3d->ver >= 71) {
counters = v3d_v71_performance_counters;
max = ARRAY_SIZE(v3d_v71_performance_counters);
} else if (v3d->ver >= 42) {
counters = v3d_v42_performance_counters;
max = ARRAY_SIZE(v3d_v42_performance_counters);
}
v3d->perfmon_info.max_counters = max;
v3d->perfmon_info.counters = counters;
}
void v3d_perfmon_get(struct v3d_perfmon *perfmon)
{
if (perfmon)
refcount_inc(&perfmon->refcnt);
}
void v3d_perfmon_put(struct v3d_perfmon *perfmon)
{
if (perfmon && refcount_dec_and_test(&perfmon->refcnt)) {
mutex_destroy(&perfmon->lock);
kfree(perfmon);
}
}
void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon)
{
unsigned int i;
u32 mask;
u8 ncounters;
if (WARN_ON_ONCE(!perfmon || v3d->active_perfmon))
return;
ncounters = perfmon->ncounters;
mask = GENMASK(ncounters - 1, 0);
for (i = 0; i < ncounters; i++) {
u32 source = i / 4;
u32 channel = V3D_SET_FIELD(perfmon->counters[i], V3D_PCTR_S0);
i++;
channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S1);
i++;
channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S2);
i++;
channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S3);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel);
}
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_CLR, mask);
V3D_CORE_WRITE(0, V3D_PCTR_0_OVERFLOW, mask);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, mask);
v3d->active_perfmon = perfmon;
}
void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon,
bool capture)
{
unsigned int i;
if (!perfmon || !v3d->active_perfmon)
return;
mutex_lock(&perfmon->lock);
if (perfmon != v3d->active_perfmon) {
mutex_unlock(&perfmon->lock);
return;
}
if (capture)
for (i = 0; i < perfmon->ncounters; i++)
perfmon->values[i] += V3D_CORE_READ(0, V3D_PCTR_0_PCTRX(i));
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, 0);
v3d->active_perfmon = NULL;
mutex_unlock(&perfmon->lock);
}
struct v3d_perfmon *v3d_perfmon_find(struct v3d_file_priv *v3d_priv, int id)
{
struct v3d_perfmon *perfmon;
mutex_lock(&v3d_priv->perfmon.lock);
perfmon = idr_find(&v3d_priv->perfmon.idr, id);
v3d_perfmon_get(perfmon);
mutex_unlock(&v3d_priv->perfmon.lock);
return perfmon;
}
void v3d_perfmon_open_file(struct v3d_file_priv *v3d_priv)
{
mutex_init(&v3d_priv->perfmon.lock);
idr_init_base(&v3d_priv->perfmon.idr, 1);
}
static int v3d_perfmon_idr_del(int id, void *elem, void *data)
{
struct v3d_perfmon *perfmon = elem;
struct v3d_dev *v3d = (struct v3d_dev *)data;
/* If the active perfmon is being destroyed, stop it first */
if (perfmon == v3d->active_perfmon)
v3d_perfmon_stop(v3d, perfmon, false);
v3d_perfmon_put(perfmon);
return 0;
}
void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv)
{
struct v3d_dev *v3d = v3d_priv->v3d;
mutex_lock(&v3d_priv->perfmon.lock);
idr_for_each(&v3d_priv->perfmon.idr, v3d_perfmon_idr_del, v3d);
idr_destroy(&v3d_priv->perfmon.idr);
mutex_unlock(&v3d_priv->perfmon.lock);
mutex_destroy(&v3d_priv->perfmon.lock);
}
int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_create *req = data;
struct v3d_dev *v3d = v3d_priv->v3d;
struct v3d_perfmon *perfmon;
unsigned int i;
int ret;
/* Number of monitored counters cannot exceed HW limits. */
if (req->ncounters > DRM_V3D_MAX_PERF_COUNTERS ||
!req->ncounters)
return -EINVAL;
/* Make sure all counters are valid. */
for (i = 0; i < req->ncounters; i++) {
if (req->counters[i] >= v3d->perfmon_info.max_counters)
return -EINVAL;
}
perfmon = kzalloc(struct_size(perfmon, values, req->ncounters),
GFP_KERNEL);
if (!perfmon)
return -ENOMEM;
for (i = 0; i < req->ncounters; i++)
perfmon->counters[i] = req->counters[i];
perfmon->ncounters = req->ncounters;
refcount_set(&perfmon->refcnt, 1);
mutex_init(&perfmon->lock);
mutex_lock(&v3d_priv->perfmon.lock);
ret = idr_alloc(&v3d_priv->perfmon.idr, perfmon, V3D_PERFMONID_MIN,
V3D_PERFMONID_MAX, GFP_KERNEL);
mutex_unlock(&v3d_priv->perfmon.lock);
if (ret < 0) {
mutex_destroy(&perfmon->lock);
kfree(perfmon);
return ret;
}
req->id = ret;
return 0;
}
int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_destroy *req = data;
struct v3d_perfmon *perfmon;
mutex_lock(&v3d_priv->perfmon.lock);
perfmon = idr_remove(&v3d_priv->perfmon.idr, req->id);
mutex_unlock(&v3d_priv->perfmon.lock);
if (!perfmon)
return -EINVAL;
v3d_perfmon_put(perfmon);
return 0;
}
int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_dev *v3d = to_v3d_dev(dev);
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_get_values *req = data;
struct v3d_perfmon *perfmon;
int ret = 0;
if (req->pad != 0)
return -EINVAL;
mutex_lock(&v3d_priv->perfmon.lock);
perfmon = idr_find(&v3d_priv->perfmon.idr, req->id);
v3d_perfmon_get(perfmon);
mutex_unlock(&v3d_priv->perfmon.lock);
if (!perfmon)
return -EINVAL;
v3d_perfmon_stop(v3d, perfmon, true);
if (copy_to_user(u64_to_user_ptr(req->values_ptr), perfmon->values,
perfmon->ncounters * sizeof(u64)))
ret = -EFAULT;
v3d_perfmon_put(perfmon);
return ret;
}
int v3d_perfmon_get_counter_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_v3d_perfmon_get_counter *req = data;
struct v3d_dev *v3d = to_v3d_dev(dev);
const struct v3d_perf_counter_desc *counter;
for (int i = 0; i < ARRAY_SIZE(req->reserved); i++) {
if (req->reserved[i] != 0)
return -EINVAL;
}
if (!v3d->perfmon_info.max_counters)
return -EOPNOTSUPP;
/* Make sure that the counter ID is valid */
if (req->counter >= v3d->perfmon_info.max_counters)
return -EINVAL;
counter = &v3d->perfmon_info.counters[req->counter];
strscpy(req->name, counter->name, sizeof(req->name));
strscpy(req->category, counter->category, sizeof(req->category));
strscpy(req->description, counter->description, sizeof(req->description));
return 0;
}