linux-yocto/drivers/acpi/acpica/nswalk.c
Cryolitia PukNgae ecb296286c ACPICA: Avoid walking the Namespace if start_node is NULL
[ Upstream commit 9d6c58dae8f6590c746ac5d0012ffe14a77539f0 ]

Although commit 0c9992315e ("ACPICA: Avoid walking the ACPI Namespace
if it is not there") fixed the situation when both start_node and
acpi_gbl_root_node are NULL, the Linux kernel mainline now still crashed
on Honor Magicbook 14 Pro [1].

That happens due to the access to the member of parent_node in
acpi_ns_get_next_node().  The NULL pointer dereference will always
happen, no matter whether or not the start_node is equal to
ACPI_ROOT_OBJECT, so move the check of start_node being NULL
out of the if block.

Unfortunately, all the attempts to contact Honor have failed, they
refused to provide any technical support for Linux.

The bad DSDT table's dump could be found on GitHub [2].

DMI: HONOR FMB-P/FMB-P-PCB, BIOS 1.13 05/08/2025

Link: 1c1b57b9eb
Link: https://gist.github.com/Cryolitia/a860ffc97437dcd2cd988371d5b73ed7 [1]
Link: https://github.com/denis-bb/honor-fmb-p-dsdt [2]
Signed-off-by: Cryolitia PukNgae <cryolitia.pukngae@linux.dev>
Reviewed-by: WangYuli <wangyl5933@chinaunicom.cn>
[ rjw: Subject adjustment, changelog edits ]
Link: https://patch.msgid.link/20251125-acpica-v1-1-99e63b1b25f8@linux.dev
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
2026-01-19 13:09:41 +01:00

331 lines
9.4 KiB
C

// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
/******************************************************************************
*
* Module Name: nswalk - Functions for walking the ACPI namespace
*
* Copyright (C) 2000 - 2021, Intel Corp.
*
*****************************************************************************/
#include <acpi/acpi.h>
#include "accommon.h"
#include "acnamesp.h"
#define _COMPONENT ACPI_NAMESPACE
ACPI_MODULE_NAME("nswalk")
/*******************************************************************************
*
* FUNCTION: acpi_ns_get_next_node
*
* PARAMETERS: parent_node - Parent node whose children we are
* getting
* child_node - Previous child that was found.
* The NEXT child will be returned
*
* RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
* none is found.
*
* DESCRIPTION: Return the next peer node within the namespace. If Handle
* is valid, Scope is ignored. Otherwise, the first node
* within Scope is returned.
*
******************************************************************************/
struct acpi_namespace_node *acpi_ns_get_next_node(struct acpi_namespace_node
*parent_node,
struct acpi_namespace_node
*child_node)
{
ACPI_FUNCTION_ENTRY();
if (!child_node) {
/* It's really the parent's _scope_ that we want */
return (parent_node->child);
}
/* Otherwise just return the next peer */
return (child_node->peer);
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_get_next_node_typed
*
* PARAMETERS: type - Type of node to be searched for
* parent_node - Parent node whose children we are
* getting
* child_node - Previous child that was found.
* The NEXT child will be returned
*
* RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
* none is found.
*
* DESCRIPTION: Return the next peer node within the namespace. If Handle
* is valid, Scope is ignored. Otherwise, the first node
* within Scope is returned.
*
******************************************************************************/
struct acpi_namespace_node *acpi_ns_get_next_node_typed(acpi_object_type type,
struct
acpi_namespace_node
*parent_node,
struct
acpi_namespace_node
*child_node)
{
struct acpi_namespace_node *next_node = NULL;
ACPI_FUNCTION_ENTRY();
next_node = acpi_ns_get_next_node(parent_node, child_node);
/* If any type is OK, we are done */
if (type == ACPI_TYPE_ANY) {
/* next_node is NULL if we are at the end-of-list */
return (next_node);
}
/* Must search for the node -- but within this scope only */
while (next_node) {
/* If type matches, we are done */
if (next_node->type == type) {
return (next_node);
}
/* Otherwise, move on to the next peer node */
next_node = next_node->peer;
}
/* Not found */
return (NULL);
}
/*******************************************************************************
*
* FUNCTION: acpi_ns_walk_namespace
*
* PARAMETERS: type - acpi_object_type to search for
* start_node - Handle in namespace where search begins
* max_depth - Depth to which search is to reach
* flags - Whether to unlock the NS before invoking
* the callback routine
* descending_callback - Called during tree descent
* when an object of "Type" is found
* ascending_callback - Called during tree ascent
* when an object of "Type" is found
* context - Passed to user function(s) above
* return_value - from the user_function if terminated
* early. Otherwise, returns NULL.
* RETURNS: Status
*
* DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
* starting (and ending) at the node specified by start_handle.
* The callback function is called whenever a node that matches
* the type parameter is found. If the callback function returns
* a non-zero value, the search is terminated immediately and
* this value is returned to the caller.
*
* The point of this procedure is to provide a generic namespace
* walk routine that can be called from multiple places to
* provide multiple services; the callback function(s) can be
* tailored to each task, whether it is a print function,
* a compare function, etc.
*
******************************************************************************/
acpi_status
acpi_ns_walk_namespace(acpi_object_type type,
acpi_handle start_node,
u32 max_depth,
u32 flags,
acpi_walk_callback descending_callback,
acpi_walk_callback ascending_callback,
void *context, void **return_value)
{
acpi_status status;
acpi_status mutex_status;
struct acpi_namespace_node *child_node;
struct acpi_namespace_node *parent_node;
acpi_object_type child_type;
u32 level;
u8 node_previously_visited = FALSE;
ACPI_FUNCTION_TRACE(ns_walk_namespace);
/* Special case for the namespace Root Node */
if (start_node == ACPI_ROOT_OBJECT) {
start_node = acpi_gbl_root_node;
}
/* Avoid walking the namespace if the StartNode is NULL */
if (!start_node) {
return_ACPI_STATUS(AE_NO_NAMESPACE);
}
/* Null child means "get first node" */
parent_node = start_node;
child_node = acpi_ns_get_next_node(parent_node, NULL);
child_type = ACPI_TYPE_ANY;
level = 1;
/*
* Traverse the tree of nodes until we bubble back up to where we
* started. When Level is zero, the loop is done because we have
* bubbled up to (and passed) the original parent handle (start_entry)
*/
while (level > 0 && child_node) {
status = AE_OK;
/* Found next child, get the type if we are not searching for ANY */
if (type != ACPI_TYPE_ANY) {
child_type = child_node->type;
}
/*
* Ignore all temporary namespace nodes (created during control
* method execution) unless told otherwise. These temporary nodes
* can cause a race condition because they can be deleted during
* the execution of the user function (if the namespace is
* unlocked before invocation of the user function.) Only the
* debugger namespace dump will examine the temporary nodes.
*/
if ((child_node->flags & ANOBJ_TEMPORARY) &&
!(flags & ACPI_NS_WALK_TEMP_NODES)) {
status = AE_CTRL_DEPTH;
}
/* Type must match requested type */
else if (child_type == type) {
/*
* Found a matching node, invoke the user callback function.
* Unlock the namespace if flag is set.
*/
if (flags & ACPI_NS_WALK_UNLOCK) {
mutex_status =
acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE(mutex_status)) {
return_ACPI_STATUS(mutex_status);
}
}
/*
* Invoke the user function, either descending, ascending,
* or both.
*/
if (!node_previously_visited) {
if (descending_callback) {
status =
descending_callback(child_node,
level, context,
return_value);
}
} else {
if (ascending_callback) {
status =
ascending_callback(child_node,
level, context,
return_value);
}
}
if (flags & ACPI_NS_WALK_UNLOCK) {
mutex_status =
acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
if (ACPI_FAILURE(mutex_status)) {
return_ACPI_STATUS(mutex_status);
}
}
switch (status) {
case AE_OK:
case AE_CTRL_DEPTH:
/* Just keep going */
break;
case AE_CTRL_TERMINATE:
/* Exit now, with OK status */
return_ACPI_STATUS(AE_OK);
default:
/* All others are valid exceptions */
return_ACPI_STATUS(status);
}
}
/*
* Depth first search: Attempt to go down another level in the
* namespace if we are allowed to. Don't go any further if we have
* reached the caller specified maximum depth or if the user
* function has specified that the maximum depth has been reached.
*/
if (!node_previously_visited &&
(level < max_depth) && (status != AE_CTRL_DEPTH)) {
if (child_node->child) {
/* There is at least one child of this node, visit it */
level++;
parent_node = child_node;
child_node =
acpi_ns_get_next_node(parent_node, NULL);
continue;
}
}
/* No more children, re-visit this node */
if (!node_previously_visited) {
node_previously_visited = TRUE;
continue;
}
/* No more children, visit peers */
child_node = acpi_ns_get_next_node(parent_node, child_node);
if (child_node) {
node_previously_visited = FALSE;
}
/* No peers, re-visit parent */
else {
/*
* No more children of this node (acpi_ns_get_next_node failed), go
* back upwards in the namespace tree to the node's parent.
*/
level--;
child_node = parent_node;
parent_node = parent_node->parent;
node_previously_visited = TRUE;
}
}
/* Complete walk, not terminated by user function */
return_ACPI_STATUS(AE_OK);
}