Added entry for Intel(R) Implicit SPMD Program Compiler (ISPC) in
third-party-programs.txt.
Target ospray_module_cpu library build need libispcrt from ispc, so added
ispc also to DEPENDS.
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
Release notes:
Lights can be now part of OSPGroup and thus instanced like
geometries and volumes and thus lights also support motion blur
(with the path tracer)
Add cylinder light (with solid area sampling)
Add support for rolling shutter of cameras
Add support for quaternion motion blur for instance and camera to
allow for smoothly interpolated rotations
Fix illumination from emissive quad meshes
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
Add branch name explicitly to SRC_URI where it's not defined and switch
to using https protocol for Github projects.
The change was made using convert_srcuri script for OE-Core.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
Intel OSPRay is an open source, scalable, and portable ray
tracing engine for high-performance, high-fidelity visualization
on Intel Architecture CPUs.
The purpose of OSPRay is to provide an open, powerful, and easy-to-use
rendering library that allows one to easily build applications that
use ray tracing based rendering for interactive applications
(including both surface- and volume-based visualizations). OSPRay
is completely CPU-based, and runs on anything from laptops, to
workstations, to compute nodes in HPC systems.
https://www.ospray.org/
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>