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oe/utils: by default cap cpu_count() to 64 cores
Larger systems may have large numbers of cores, but beyond a certain point they can't all be used for compiling: whilst purely compute-intensive jobs can be parallelised to hundreds of cores, operations such as compressing (needs lots of RAM) or compiling (lots of I/O) don't scale linearly. For example, the Marvel ThunderX2 has 32 cores, each capable of executing four threads, and can be configured with two sockets, making 256 CPUs according to Linux. Zstd using 256 threads has been seen to fail to allocate memory during even small recipes such as iso-codes. Add a default cap of 64 CPUs to the cpu_count() method so that extreme parallisation is limited. 64 is high enough that meaningful gains beyond it are unlikely, but high enough that most systems won't be effected. (From OE-Core rev: 765d0f25ce48636b1838a5968e2dc15de2127428) Signed-off-by: Ross Burton <ross.burton@arm.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -248,9 +248,9 @@ def trim_version(version, num_parts=2):
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trimmed = ".".join(parts[:num_parts])
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trimmed = ".".join(parts[:num_parts])
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return trimmed
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return trimmed
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def cpu_count(at_least=1):
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def cpu_count(at_least=1, at_most=64):
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cpus = len(os.sched_getaffinity(0))
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cpus = len(os.sched_getaffinity(0))
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return max(cpus, at_least)
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return max(min(cpus, at_most), at_least)
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def execute_pre_post_process(d, cmds):
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def execute_pre_post_process(d, cmds):
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if cmds is None:
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if cmds is None:
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