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Markus Volk 5e6f966b91 mesa: update 25.1.1 -> 25.1.3
Mesa 25.1.3 Release Notes / 2025-06-07
Mesa 25.1.3 is a bug fix release which fixes bugs found since the 25.1.2 release.
Mesa 25.1.3 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 25.1.3 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

New features
    None

Bug fixes
    25.1.2 - instant crash on upgrade, very first attempt at a new surface

Mesa 25.1.2 Release Notes / 2025-06-04
Mesa 25.1.2 is a bug fix release which fixes bugs found since the 25.1.1 release.
Mesa 25.1.2 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 25.1.2 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

New features
    None

Bug fixes
    Confidential issue #13281
    anv, regression: Missing terrain in It Takes Two on BMG
    “breaking-limit” benchmark will Freeze before starting.
    rusticl: CL_MEM_HOST_READ_ONLY cl_image2d reads zeroes from host on AMD Vega8
    Bug (bad code optimization?) in the GLSL (compute) shader compiler
    nvk: Broken lighting in Trine 5
    RX9070 hard crash with Mafia Definitive Edition
    RADV: Potential bug with vulkan fragment shader interpolation (on outputs from mesh shaders?)
    In the game “Foundation” a buildings areas of effect is missing
    ANV: Dota 2 May 22 2025 update crashing in vkCmdBindDescriptorSets with no validation error
    Vulkan Video engages during playback of format which is not supported by my Fiji GPU
    Weston hangs on virtio (non-accelerated version) on QEMU with Mesa main
    KVM/qemu: GDM fails to start / gnome-shell crashes after update to mesa-dri-drivers-25.0.3

(From OE-Core rev: da2c318f530a29b42c36fe8d5015fcdd3e1c1420)

Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2025-06-09 17:43:41 +01:00
bitbake bitbake: fetch/az: Add sanity check and clarify documentation 2025-06-02 22:17:43 +01:00
contrib contrib/git-hooks: add a sendemail-validate example hook that adds FROM: lines to outgoing patch emails 2020-12-30 14:01:07 +00:00
documentation docs: remove lz4 from required packages 2025-06-06 22:22:43 +01:00
meta mesa: update 25.1.1 -> 25.1.3 2025-06-09 17:43:41 +01:00
meta-poky local.conf.sample: Switch to new CDN 2025-05-29 17:28:54 +01:00
meta-selftest oe-selftest: add new ext dtb recipe 2025-06-05 11:02:21 +01:00
meta-skeleton multilib-example.conf: explicitly overwrite the BASELIB 2025-01-11 18:37:14 +00:00
meta-yocto-bsp genericx86*: allow higher tunes 2025-05-22 23:38:49 +01:00
scripts scripts/scriptutils: silence warning about S not existing in emptysrc 2025-06-05 11:02:22 +01:00
.b4-config b4-config: Add basic support for b4 contribution workflow 2025-02-06 10:40:55 +00:00
.gitignore vscode: drop .vscode folder 2024-02-19 11:34:33 +00:00
.templateconf meta-poky/conf: move default templates to conf/templates/default/ 2022-09-01 10:07:02 +01:00
LICENSE meta/lib+scripts: Convert to SPDX license headers 2019-05-09 16:31:55 +01:00
LICENSE.GPL-2.0-only meta/lib+scripts: Convert to SPDX license headers 2019-05-09 16:31:55 +01:00
LICENSE.MIT meta/lib+scripts: Convert to SPDX license headers 2019-05-09 16:31:55 +01:00
MAINTAINERS.md MAINTAINERS.md: fix markdown style issues 2025-02-05 12:49:56 +00:00
MEMORIAM MEMORIAM: Add recognition for contributors no longer with us 2020-01-30 15:22:35 +00:00
oe-init-build-env oe-init-build-env: generate .vscode from template 2024-02-19 11:34:33 +00:00
README.hardware.md README: Move to using markdown as the format 2021-06-16 16:33:18 +01:00
README.md Add README link to README.poky 2021-07-19 18:07:21 +01:00
README.OE-Core.md README.OE-Core.md: fix markdown style issues 2025-02-05 12:49:56 +00:00
README.poky.md README: Move to using markdown as the format 2021-06-16 16:33:18 +01:00
README.qemu.md README.qemu.md: fix markdown style issues 2025-02-05 12:49:56 +00:00
SECURITY.md SECURITY.md: fix markdown style issues 2025-02-05 12:49:56 +00:00

Poky

Poky is an integration of various components to form a pre-packaged build system and development environment which is used as a development and validation tool by the Yocto Project. It features support for building customised embedded style device images and custom containers. There are reference demo images ranging from X11/GTK+ to Weston, commandline and more. The system supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK suitable for IDE integration.

Additional information on the specifics of hardware that Poky supports is available in README.hardware. Further hardware support can easily be added in the form of BSP layers which extend the systems capabilities in a modular way. Many layers are available and can be found through the layer index.

As an integration layer Poky consists of several upstream projects such as BitBake, OpenEmbedded-Core, Yocto documentation, the 'meta-yocto' layer which has configuration and hardware support components. These components are all part of the Yocto Project and OpenEmbedded ecosystems.

The Yocto Project has extensive documentation about the system including a reference manual which can be found at https://docs.yoctoproject.org/

OpenEmbedded is the build architecture used by Poky and the Yocto project. For information about OpenEmbedded, see the OpenEmbedded website.

Contribution Guidelines

Please refer to our contributor guide here: https://docs.yoctoproject.org/dev/contributor-guide/ for full details on how to submit changes.

Where to Send Patches

As Poky is an integration repository (built using a tool called combo-layer), patches against the various components should be sent to their respective upstreams:

OpenEmbedded-Core (files in meta/, meta-selftest/, meta-skeleton/, scripts/):

BitBake (files in bitbake/):

Documentation (files in documentation/):

meta-yocto (files in meta-poky/, meta-yocto-bsp/):

If in doubt, check the openembedded-core git repository for the content you intend to modify as most files are from there unless clearly one of the above categories. Before sending, be sure the patches apply cleanly to the current git repository branch in question.

CII Best Practices