poky/bitbake/lib/toaster/bldcontrol/management/commands/checksettings.py
Richard Purdie 79834a7144 bitbake: bitbake: Add initial pass of SPDX license headers to source code
This adds the SPDX-License-Identifier license headers to the majority of
our source files to make it clearer exactly which license files are under.

The bulk of the files are under GPL v2.0 with one found to be under V2.0
or later, some under MIT and some have dual license. There are some files
which are potentially harder to classify where we've imported upstream code
and those can be handled specifically in later commits.

The COPYING file is replaced with LICENSE.X files which contain the full
license texts.

(Bitbake rev: ff237c33337f4da2ca06c3a2c49699bc26608a6b)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2019-05-04 10:44:04 +01:00

173 lines
7.2 KiB
Python

#
# SPDX-License-Identifier: GPL-2.0-only
#
from django.core.management.base import BaseCommand, CommandError
from django.db import transaction
from django.core.management import call_command
from bldcontrol.bbcontroller import getBuildEnvironmentController, ShellCmdException
from bldcontrol.models import BuildRequest, BuildEnvironment, BRError
from orm.models import ToasterSetting, Build, Layer
import os
import traceback
import warnings
def DN(path):
if path is None:
return ""
else:
return os.path.dirname(path)
class Command(BaseCommand):
args = ""
help = "Verifies that the configured settings are valid and usable, or prompts the user to fix the settings."
def __init__(self, *args, **kwargs):
super(Command, self).__init__(*args, **kwargs)
self.guesspath = DN(DN(DN(DN(DN(DN(DN(__file__)))))))
def _verify_build_environment(self):
# provide a local build env. This will be extended later to include non local
if BuildEnvironment.objects.count() == 0:
BuildEnvironment.objects.create(betype=BuildEnvironment.TYPE_LOCAL)
# we make sure we have builddir and sourcedir for all defined build envionments
for be in BuildEnvironment.objects.all():
be.needs_import = False
def _verify_be():
is_changed = False
def _update_sourcedir():
be.sourcedir = os.environ.get('TOASTER_DIR')
return True
if len(be.sourcedir) == 0:
is_changed = _update_sourcedir()
if not be.sourcedir.startswith("/"):
print("\n -- Validation: The layers checkout directory must be set to an absolute path.")
is_changed = _update_sourcedir()
if is_changed:
if be.betype == BuildEnvironment.TYPE_LOCAL:
be.needs_import = True
return True
def _update_builddir():
be.builddir = os.environ.get('TOASTER_DIR')+"/build"
return True
if len(be.builddir) == 0:
is_changed = _update_builddir()
if not be.builddir.startswith("/"):
print("\n -- Validation: The build directory must to be set to an absolute path.")
is_changed = _update_builddir()
if is_changed:
print("\nBuild configuration saved")
be.save()
return True
if be.needs_import:
try:
print("Loading default settings")
call_command("loaddata", "settings")
template_conf = os.environ.get("TEMPLATECONF", "")
custom_xml_only = os.environ.get("CUSTOM_XML_ONLY")
if ToasterSetting.objects.filter(name='CUSTOM_XML_ONLY').count() > 0 or (not custom_xml_only == None):
# only use the custom settings
pass
elif "poky" in template_conf:
print("Loading poky configuration")
call_command("loaddata", "poky")
else:
print("Loading OE-Core configuration")
call_command("loaddata", "oe-core")
if template_conf:
oe_core_path = os.path.realpath(
template_conf +
"/../")
else:
print("TEMPLATECONF not found. You may have to"
" manually configure layer paths")
oe_core_path = input("Please enter the path of"
" your openembedded-core "
"layer: ")
# Update the layer instances of openemebedded-core
for layer in Layer.objects.filter(
name="openembedded-core",
local_source_dir="OE-CORE-LAYER-DIR"):
layer.local_path = oe_core_path
layer.save()
# Import the custom fixture if it's present
with warnings.catch_warnings():
warnings.filterwarnings(
action="ignore",
message="^.*No fixture named.*$")
print("Importing custom settings if present")
try:
call_command("loaddata", "custom")
except:
print("NOTE: optional fixture 'custom' not found")
# we run lsupdates after config update
print("\nFetching information from the layer index, "
"please wait.\nYou can re-update any time later "
"by running bitbake/lib/toaster/manage.py "
"lsupdates\n")
call_command("lsupdates")
# we don't look for any other config files
return is_changed
except Exception as e:
print("Failure while trying to setup toaster: %s"
% e)
traceback.print_exc()
return is_changed
while _verify_be():
pass
return 0
def _verify_default_settings(self):
# verify that default settings are there
if ToasterSetting.objects.filter(name='DEFAULT_RELEASE').count() != 1:
ToasterSetting.objects.filter(name='DEFAULT_RELEASE').delete()
ToasterSetting.objects.get_or_create(name='DEFAULT_RELEASE', value='')
return 0
def _verify_builds_in_progress(self):
# we are just starting up. we must not have any builds in progress, or build environments taken
for b in BuildRequest.objects.filter(state=BuildRequest.REQ_INPROGRESS):
BRError.objects.create(req=b, errtype="toaster",
errmsg=
"Toaster found this build IN PROGRESS while Toaster started up. This is an inconsistent state, and the build was marked as failed")
BuildRequest.objects.filter(state=BuildRequest.REQ_INPROGRESS).update(state=BuildRequest.REQ_FAILED)
BuildEnvironment.objects.update(lock=BuildEnvironment.LOCK_FREE)
# also mark "In Progress builds as failures"
from django.utils import timezone
Build.objects.filter(outcome=Build.IN_PROGRESS).update(outcome=Build.FAILED, completed_on=timezone.now())
return 0
def handle(self, **options):
retval = 0
retval += self._verify_build_environment()
retval += self._verify_default_settings()
retval += self._verify_builds_in_progress()
return retval