poky/bitbake/lib/bb/ui/uievent.py
Richard Purdie 79834a7144 bitbake: bitbake: Add initial pass of SPDX license headers to source code
This adds the SPDX-License-Identifier license headers to the majority of
our source files to make it clearer exactly which license files are under.

The bulk of the files are under GPL v2.0 with one found to be under V2.0
or later, some under MIT and some have dual license. There are some files
which are potentially harder to classify where we've imported upstream code
and those can be handled specifically in later commits.

The COPYING file is replaced with LICENSE.X files which contain the full
license texts.

(Bitbake rev: ff237c33337f4da2ca06c3a2c49699bc26608a6b)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2019-05-04 10:44:04 +01:00

164 lines
5.1 KiB
Python

# ex:ts=4:sw=4:sts=4:et
# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
#
# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
# Copyright (C) 2006 - 2007 Richard Purdie
#
# SPDX-License-Identifier: GPL-2.0-only
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2 as
# published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
"""
Use this class to fork off a thread to recieve event callbacks from the bitbake
server and queue them for the UI to process. This process must be used to avoid
client/server deadlocks.
"""
import socket, threading, pickle, collections
from xmlrpc.server import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler
class BBUIEventQueue:
def __init__(self, BBServer, clientinfo=("localhost, 0")):
self.eventQueue = []
self.eventQueueLock = threading.Lock()
self.eventQueueNotify = threading.Event()
self.BBServer = BBServer
self.clientinfo = clientinfo
server = UIXMLRPCServer(self.clientinfo)
self.host, self.port = server.socket.getsockname()
server.register_function( self.system_quit, "event.quit" )
server.register_function( self.send_event, "event.sendpickle" )
server.socket.settimeout(1)
self.EventHandle = None
# the event handler registration may fail here due to cooker being in invalid state
# this is a transient situation, and we should retry a couple of times before
# giving up
for count_tries in range(5):
ret = self.BBServer.registerEventHandler(self.host, self.port)
if isinstance(ret, collections.Iterable):
self.EventHandle, error = ret
else:
self.EventHandle = ret
error = ""
if self.EventHandle != None:
break
errmsg = "Could not register UI event handler. Error: %s, host %s, "\
"port %d" % (error, self.host, self.port)
bb.warn("%s, retry" % errmsg)
import time
time.sleep(1)
else:
raise Exception(errmsg)
self.server = server
self.t = threading.Thread()
self.t.setDaemon(True)
self.t.run = self.startCallbackHandler
self.t.start()
def getEvent(self):
self.eventQueueLock.acquire()
if len(self.eventQueue) == 0:
self.eventQueueLock.release()
return None
item = self.eventQueue.pop(0)
if len(self.eventQueue) == 0:
self.eventQueueNotify.clear()
self.eventQueueLock.release()
return item
def waitEvent(self, delay):
self.eventQueueNotify.wait(delay)
return self.getEvent()
def queue_event(self, event):
self.eventQueueLock.acquire()
self.eventQueue.append(event)
self.eventQueueNotify.set()
self.eventQueueLock.release()
def send_event(self, event):
self.queue_event(pickle.loads(event))
def startCallbackHandler(self):
self.server.timeout = 1
bb.utils.set_process_name("UIEventQueue")
while not self.server.quit:
try:
self.server.handle_request()
except Exception as e:
import traceback
logger.error("BBUIEventQueue.startCallbackHandler: Exception while trying to handle request: %s\n%s" % (e, traceback.format_exc()))
self.server.server_close()
def system_quit( self ):
"""
Shut down the callback thread
"""
try:
self.BBServer.unregisterEventHandler(self.EventHandle)
except:
pass
self.server.quit = True
class UIXMLRPCServer (SimpleXMLRPCServer):
def __init__( self, interface ):
self.quit = False
SimpleXMLRPCServer.__init__( self,
interface,
requestHandler=SimpleXMLRPCRequestHandler,
logRequests=False, allow_none=True, use_builtin_types=True)
def get_request(self):
while not self.quit:
try:
sock, addr = self.socket.accept()
sock.settimeout(1)
return (sock, addr)
except socket.timeout:
pass
return (None, None)
def close_request(self, request):
if request is None:
return
SimpleXMLRPCServer.close_request(self, request)
def process_request(self, request, client_address):
if request is None:
return
SimpleXMLRPCServer.process_request(self, request, client_address)