poky/bitbake/lib/bb/ui/uihelper.py
Richard Purdie 79834a7144 bitbake: bitbake: Add initial pass of SPDX license headers to source code
This adds the SPDX-License-Identifier license headers to the majority of
our source files to make it clearer exactly which license files are under.

The bulk of the files are under GPL v2.0 with one found to be under V2.0
or later, some under MIT and some have dual license. There are some files
which are potentially harder to classify where we've imported upstream code
and those can be handled specifically in later commits.

The COPYING file is replaced with LICENSE.X files which contain the full
license texts.

(Bitbake rev: ff237c33337f4da2ca06c3a2c49699bc26608a6b)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2019-05-04 10:44:04 +01:00

73 lines
3.1 KiB
Python

# ex:ts=4:sw=4:sts=4:et
# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
#
# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
# Copyright (C) 2006 - 2007 Richard Purdie
#
# SPDX-License-Identifier: GPL-2.0-only
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2 as
# published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
import bb.build
import time
class BBUIHelper:
def __init__(self):
self.needUpdate = False
self.running_tasks = {}
# Running PIDs preserves the order tasks were executed in
self.running_pids = []
self.failed_tasks = []
self.tasknumber_current = 0
self.tasknumber_total = 0
def eventHandler(self, event):
if isinstance(event, bb.build.TaskStarted):
if event._mc != "default":
self.running_tasks[event.pid] = { 'title' : "mc:%s:%s %s" % (event._mc, event._package, event._task), 'starttime' : time.time() }
else:
self.running_tasks[event.pid] = { 'title' : "%s %s" % (event._package, event._task), 'starttime' : time.time() }
self.running_pids.append(event.pid)
self.needUpdate = True
elif isinstance(event, bb.build.TaskSucceeded):
del self.running_tasks[event.pid]
self.running_pids.remove(event.pid)
self.needUpdate = True
elif isinstance(event, bb.build.TaskFailedSilent):
del self.running_tasks[event.pid]
self.running_pids.remove(event.pid)
# Don't add to the failed tasks list since this is e.g. a setscene task failure
self.needUpdate = True
elif isinstance(event, bb.build.TaskFailed):
del self.running_tasks[event.pid]
self.running_pids.remove(event.pid)
self.failed_tasks.append( { 'title' : "%s %s" % (event._package, event._task)})
self.needUpdate = True
elif isinstance(event, bb.runqueue.runQueueTaskStarted) or isinstance(event, bb.runqueue.sceneQueueTaskStarted):
self.tasknumber_current = event.stats.completed + event.stats.active + event.stats.failed + 1
self.tasknumber_total = event.stats.total
self.needUpdate = True
elif isinstance(event, bb.build.TaskProgress):
if event.pid > 0:
self.running_tasks[event.pid]['progress'] = event.progress
self.running_tasks[event.pid]['rate'] = event.rate
self.needUpdate = True
else:
return False
return True
def getTasks(self):
self.needUpdate = False
return (self.running_tasks, self.failed_tasks)