poky/bitbake/lib/bb/ui/uievent.py
Richard Purdie 9501864db8 bitbake: bitbake: Strip old editor directives from file headers
There are much better ways to handle this and most editors shouldn't need this
in modern times, drop the noise from the files. Its not consitently applied
anyway.

(Bitbake rev: 5e43070e3087d09aea2f459b033d035c5ef747d0)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
2019-05-04 10:44:10 +01:00

149 lines
4.4 KiB
Python

#
# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
# Copyright (C) 2006 - 2007 Richard Purdie
#
# SPDX-License-Identifier: GPL-2.0-only
#
"""
Use this class to fork off a thread to recieve event callbacks from the bitbake
server and queue them for the UI to process. This process must be used to avoid
client/server deadlocks.
"""
import socket, threading, pickle, collections
from xmlrpc.server import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler
class BBUIEventQueue:
def __init__(self, BBServer, clientinfo=("localhost, 0")):
self.eventQueue = []
self.eventQueueLock = threading.Lock()
self.eventQueueNotify = threading.Event()
self.BBServer = BBServer
self.clientinfo = clientinfo
server = UIXMLRPCServer(self.clientinfo)
self.host, self.port = server.socket.getsockname()
server.register_function( self.system_quit, "event.quit" )
server.register_function( self.send_event, "event.sendpickle" )
server.socket.settimeout(1)
self.EventHandle = None
# the event handler registration may fail here due to cooker being in invalid state
# this is a transient situation, and we should retry a couple of times before
# giving up
for count_tries in range(5):
ret = self.BBServer.registerEventHandler(self.host, self.port)
if isinstance(ret, collections.Iterable):
self.EventHandle, error = ret
else:
self.EventHandle = ret
error = ""
if self.EventHandle != None:
break
errmsg = "Could not register UI event handler. Error: %s, host %s, "\
"port %d" % (error, self.host, self.port)
bb.warn("%s, retry" % errmsg)
import time
time.sleep(1)
else:
raise Exception(errmsg)
self.server = server
self.t = threading.Thread()
self.t.setDaemon(True)
self.t.run = self.startCallbackHandler
self.t.start()
def getEvent(self):
self.eventQueueLock.acquire()
if len(self.eventQueue) == 0:
self.eventQueueLock.release()
return None
item = self.eventQueue.pop(0)
if len(self.eventQueue) == 0:
self.eventQueueNotify.clear()
self.eventQueueLock.release()
return item
def waitEvent(self, delay):
self.eventQueueNotify.wait(delay)
return self.getEvent()
def queue_event(self, event):
self.eventQueueLock.acquire()
self.eventQueue.append(event)
self.eventQueueNotify.set()
self.eventQueueLock.release()
def send_event(self, event):
self.queue_event(pickle.loads(event))
def startCallbackHandler(self):
self.server.timeout = 1
bb.utils.set_process_name("UIEventQueue")
while not self.server.quit:
try:
self.server.handle_request()
except Exception as e:
import traceback
logger.error("BBUIEventQueue.startCallbackHandler: Exception while trying to handle request: %s\n%s" % (e, traceback.format_exc()))
self.server.server_close()
def system_quit( self ):
"""
Shut down the callback thread
"""
try:
self.BBServer.unregisterEventHandler(self.EventHandle)
except:
pass
self.server.quit = True
class UIXMLRPCServer (SimpleXMLRPCServer):
def __init__( self, interface ):
self.quit = False
SimpleXMLRPCServer.__init__( self,
interface,
requestHandler=SimpleXMLRPCRequestHandler,
logRequests=False, allow_none=True, use_builtin_types=True)
def get_request(self):
while not self.quit:
try:
sock, addr = self.socket.accept()
sock.settimeout(1)
return (sock, addr)
except socket.timeout:
pass
return (None, None)
def close_request(self, request):
if request is None:
return
SimpleXMLRPCServer.close_request(self, request)
def process_request(self, request, client_address):
if request is None:
return
SimpleXMLRPCServer.process_request(self, request, client_address)