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We've seen cases where a task can execute with a given pid, complete and a new task can start using the same pid before the UI handler has had time to adapt. Traceback (most recent call last): File "/home/pokybuild/yocto-worker/qemux86-alt/build/bitbake/lib/bb/ui/knotty.py", line 484, in main helper.eventHandler(event) File "/home/pokybuild/yocto-worker/qemux86-alt/build/bitbake/lib/bb/ui/uihelper.py", line 30, in eventHandler del self.running_tasks[event.pid] KeyError: 13490 This means using pids to match up events on the UI side is a bad idea. Change the code to use task ids instead. There is a small amount of fuzzy matching for the progress information since there is no task information there and we don't want the overhead of a task ID in every event, however since pid reuse is unlikely, we can live with a progress bar not quite working properly in a corner case like this. [YOCTO #13667] (Bitbake rev: e427eafa1bb04008d12100ccc5c862122bba53e0) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
68 lines
2.8 KiB
Python
68 lines
2.8 KiB
Python
#
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# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
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# Copyright (C) 2006 - 2007 Richard Purdie
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#
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# SPDX-License-Identifier: GPL-2.0-only
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#
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import bb.build
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import time
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class BBUIHelper:
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def __init__(self):
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self.needUpdate = False
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self.running_tasks = {}
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# Running PIDs preserves the order tasks were executed in
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self.running_pids = []
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self.failed_tasks = []
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self.pidmap = {}
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self.tasknumber_current = 0
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self.tasknumber_total = 0
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def eventHandler(self, event):
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# PIDs are a bad idea as they can be reused before we process all UI events.
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# We maintain a 'fuzzy' match for TaskProgress since there is no other way to match
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def removetid(pid, tid):
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self.running_pids.remove(tid)
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del self.running_tasks[tid]
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if self.pidmap[pid] == tid:
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del self.pidmap[pid]
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self.needUpdate = True
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if isinstance(event, bb.build.TaskStarted):
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tid = event._fn + ":" + event._task
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if event._mc != "default":
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self.running_tasks[tid] = { 'title' : "mc:%s:%s %s" % (event._mc, event._package, event._task), 'starttime' : time.time(), 'pid' : event.pid }
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else:
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self.running_tasks[tid] = { 'title' : "%s %s" % (event._package, event._task), 'starttime' : time.time(), 'pid' : event.pid }
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self.running_pids.append(tid)
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self.pidmap[event.pid] = tid
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self.needUpdate = True
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elif isinstance(event, bb.build.TaskSucceeded):
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tid = event._fn + ":" + event._task
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removetid(event.pid, tid)
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elif isinstance(event, bb.build.TaskFailedSilent):
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tid = event._fn + ":" + event._task
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removetid(event.pid, tid)
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# Don't add to the failed tasks list since this is e.g. a setscene task failure
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elif isinstance(event, bb.build.TaskFailed):
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tid = event._fn + ":" + event._task
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removetid(event.pid, tid)
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self.failed_tasks.append( { 'title' : "%s %s" % (event._package, event._task)})
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elif isinstance(event, bb.runqueue.runQueueTaskStarted):
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self.tasknumber_current = event.stats.completed + event.stats.active + event.stats.failed + 1
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self.tasknumber_total = event.stats.total
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self.needUpdate = True
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elif isinstance(event, bb.build.TaskProgress):
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if event.pid > 0 and event.pid in self.pidmap:
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self.running_tasks[self.pidmap[event.pid]]['progress'] = event.progress
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self.running_tasks[self.pidmap[event.pid]]['rate'] = event.rate
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self.needUpdate = True
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else:
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return False
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return True
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def getTasks(self):
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self.needUpdate = False
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return (self.running_tasks, self.failed_tasks)
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