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![]() With the introduction of SPDX-License-Identifier headers, we don't need a ton of header boilerplate in every file. Simplify the files and rely on the top level for the full licence text. (Bitbake rev: 695d84397b68cc003186e22f395caa378b06bc75) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> |
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documentation | ||
meta | ||
meta-poky | ||
meta-selftest | ||
meta-skeleton | ||
meta-yocto-bsp | ||
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.gitignore | ||
.templateconf | ||
LICENSE | ||
oe-init-build-env | ||
README.hardware | ||
README.LSB | ||
README.OE-Core | ||
README.poky | ||
README.qemu |
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.