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This was a complete re-write of the YP Quick Start in an attempt to streamline it, remove unecessary detail, and make it flow better with the examples. In doing so, many manuals were affected due to section headings being renamed, information being moved, etc. Here is a list of the changes by manual: Makefile - Removed two figures from TARFILE list for the yocto-project-qs. Added building-an-image.png to the ref-manual TARFILE list. Added using-a-pre-build-image.png to the adt-manual TARFILE list. Repositioned 'eclipse' in the adt-manual TARFILE list. adt-manual: Fixed a cross-reference so that it goes to the new 'Building Images' section that is within the YP QS. Added new section 'Example Using Pre-Build Binaries and QEMU' to hold the information that was formerly in YP QS. dev-manual: Removed a cross-reference into the YP QS that promised how to configure the most efficent build. Changed a cross-reference into the YP QS from 'The Packages' to 'The Build System Packages'. Changed a cross-reference into the YP QS from 'Building an Image' to 'Building Images'. Changed a text reference from the YP QS to the adt-manual. Moved the bit about getting YP files by using the YP website from the YP QS to the dev-manual. Changed a cross-reference into the YP QS from 'Using Pre-Built Binaries and QEMU' to 'Example Using Pre-built Binaries and QEMU', which was moved to the adt-manual. ref-manual: Changed a cross-reference into the YP QS from 'What You Need and How You Get It' to 'Setting Up to Use the Yocto Project'. Moved the note about if your system has oss4-dev in the packages area in the YP QS to the appropriate area in the ref-manual. Moved the introduction information regarding building an image along with the figure from YP QS to the ref-manual's section on building images. toaster-manual: Changed a cross-reference into the YP QS from 'What You Need and How You Get It' to 'Setting Up to Use the Yocto Project'. yocto-project-qs: Complete rewrite that changed many section headings and removed much detail, which was placed in other manuals. (From yocto-docs rev: da4ed8147b04963a700caa784bda709c57b4eb6e) Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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434 lines
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XML
<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
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[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
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<chapter id='dev-manual-start'>
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<title>Getting Started with the Yocto Project</title>
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<para>
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This chapter introduces the Yocto Project and gives you an idea of what you need to get started.
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You can find enough information to set up your development host and build or use images for
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hardware supported by the Yocto Project by reading the
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<ulink url='&YOCTO_DOCS_QS_URL;'>Yocto Project Quick Start</ulink>.
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</para>
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<para>
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The remainder of this chapter summarizes what is in the Yocto Project Quick Start and provides
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some higher-level concepts you might want to consider.
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</para>
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<section id='introducing-the-yocto-project'>
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<title>Introducing the Yocto Project</title>
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<para>
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The Yocto Project is an open-source collaboration project focused on embedded Linux development.
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The project currently provides a build system that is
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referred to as the
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<link linkend='build-system-term'>OpenEmbedded build system</link>
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in the Yocto Project documentation.
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The Yocto Project provides various ancillary tools for the embedded developer
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and also features the Sato reference User Interface, which is optimized for
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stylus-driven, low-resolution screens.
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</para>
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<para>
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You can use the OpenEmbedded build system, which uses
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<link linkend='bitbake-term'>BitBake</link>, to develop complete Linux
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images and associated user-space applications for architectures based
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on ARM, MIPS, PowerPC, x86 and x86-64.
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<note>
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By default, using the Yocto Project creates a Poky distribution.
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However, you can create your own distribution by providing key
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<link linkend='metadata'>Metadata</link>.
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See the "<link linkend='creating-your-own-distribution'>Creating Your Own Distribution</link>"
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section for more information.
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</note>
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While the Yocto Project does not provide a strict testing framework,
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it does provide or generate for you artifacts that let you perform target-level and
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emulated testing and debugging.
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Additionally, if you are an <trademark class='trade'>Eclipse</trademark>
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IDE user, you can install an Eclipse Yocto Plug-in to allow you to
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develop within that familiar environment.
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</para>
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</section>
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<section id='getting-setup'>
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<title>Getting Set Up</title>
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<para>
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Here is what you need to use the Yocto Project:
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<itemizedlist>
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<listitem><para><emphasis>Host System:</emphasis> You should have a reasonably current
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Linux-based host system.
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You will have the best results with a recent release of Fedora,
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openSUSE, Debian, Ubuntu, or CentOS as these releases are frequently tested against the Yocto Project
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and officially supported.
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For a list of the distributions under validation and their status, see the
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"<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>" section
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in the Yocto Project Reference Manual and the wiki page at
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<ulink url='&YOCTO_WIKI_URL;/wiki/Distribution_Support'>Distribution Support</ulink>.</para>
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<para>
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You should also have about 50 Gbytes of free disk space for building images.
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</para></listitem>
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<listitem><para><emphasis>Packages:</emphasis> The OpenEmbedded build system
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requires that certain packages exist on your development system (e.g. Python 2.7).
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See "<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Build Host Packages</ulink>"
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section in the Yocto Project Quick Start and the
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"<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>"
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section in the Yocto Project Reference Manual for the exact
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package requirements and the installation commands to install
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them for the supported distributions.
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</para></listitem>
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<listitem id='local-yp-release'><para><emphasis>Yocto Project Release:</emphasis>
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You need a release of the Yocto Project locally installed on
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your development system.
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The documentation refers to this set of locally installed files
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as the <link linkend='source-directory'>Source Directory</link>.
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You create your Source Directory by using
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<link linkend='git'>Git</link> to clone a local copy
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of the upstream <filename>poky</filename> repository,
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or by downloading and unpacking a tarball of an official
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Yocto Project release.
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The preferred method is to create a clone of the repository.
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</para>
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<para>Working from a copy of the upstream repository allows you
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to contribute back into the Yocto Project or simply work with
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the latest software on a development branch.
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Because Git maintains and creates an upstream repository with
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a complete history of changes and you are working with a local
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clone of that repository, you have access to all the Yocto
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Project development branches and tag names used in the upstream
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repository.</para>
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<note>You can view the Yocto Project Source Repositories at
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<ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>
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</note>
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<para>The following transcript shows how to clone the
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<filename>poky</filename> Git repository into the current
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working directory.
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The command creates the local repository in a directory
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named <filename>poky</filename>.
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For information on Git used within the Yocto Project, see
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the "<link linkend='git'>Git</link>" section.
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<literallayout class='monospaced'>
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$ git clone git://git.yoctoproject.org/poky
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Cloning into 'poky'...
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remote: Counting objects: 226790, done.
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remote: Compressing objects: 100% (57465/57465), done.
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remote: Total 226790 (delta 165212), reused 225887 (delta 164327)
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Receiving objects: 100% (226790/226790), 100.98 MiB | 263 KiB/s, done.
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Resolving deltas: 100% (165212/165212), done.
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</literallayout></para>
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<para>For another example of how to set up your own local Git
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repositories, see this
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<ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_from_git_checkout_to_meta-intel_BSP'>
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wiki page</ulink>, which describes how to create local
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Git repositories for both
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<filename>poky</filename> and <filename>meta-intel</filename>.
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</para>
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<para>
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You can also get the Yocto Project Files by downloading
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Yocto Project releases from the
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<ulink url="&YOCTO_HOME_URL;">Yocto Project website</ulink>.
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From the website, you just click "Downloads" in the navigation
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pane to the left to display all Yocto Project downloads.
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Current and archived releases are available for download.
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Nightly and developmental builds are also maintained at
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<ulink url="&YOCTO_AB_NIGHTLY_URL;"></ulink>.
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One final site you can visit for information on Yocto Project
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releases is the
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<ulink url='&YOCTO_WIKI_URL;/wiki/Releases'>Releases</ulink>
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wiki.
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</para></listitem>
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<listitem id='local-kernel-files'><para><emphasis>Yocto Project Kernel:</emphasis>
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If you are going to be making modifications to a supported Yocto Project kernel, you
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need to establish local copies of the source.
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You can find Git repositories of supported Yocto Project kernels organized under
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"Yocto Linux Kernel" in the Yocto Project Source Repositories at
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<ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.</para>
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<para>This setup can involve creating a bare clone of the Yocto Project kernel and then
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copying that cloned repository.
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You can create the bare clone and the copy of the bare clone anywhere you like.
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For simplicity, it is recommended that you create these structures outside of the
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Source Directory, which is usually named <filename>poky</filename>.</para>
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<para>As an example, the following transcript shows how to create the bare clone
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of the <filename>linux-yocto-3.19</filename> kernel and then create a copy of
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that clone.
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<note>When you have a local Yocto Project kernel Git repository, you can
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reference that repository rather than the upstream Git repository as
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part of the <filename>clone</filename> command.
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Doing so can speed up the process.</note></para>
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<para>In the following example, the bare clone is named
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<filename>linux-yocto-3.19.git</filename>, while the
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copy is named <filename>my-linux-yocto-3.19-work</filename>:
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<literallayout class='monospaced'>
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$ git clone --bare git://git.yoctoproject.org/linux-yocto-3.19 linux-yocto-3.19.git
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Cloning into bare repository 'linux-yocto-3.19.git'...
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remote: Counting objects: 3983256, done.
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remote: Compressing objects: 100% (605006/605006), done.
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remote: Total 3983256 (delta 3352832), reused 3974503 (delta 3344079)
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Receiving objects: 100% (3983256/3983256), 843.66 MiB | 1.07 MiB/s, done.
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Resolving deltas: 100% (3352832/3352832), done.
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Checking connectivity... done.
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</literallayout></para>
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<para>Now create a clone of the bare clone just created:
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<literallayout class='monospaced'>
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$ git clone linux-yocto-3.19.git my-linux-yocto-3.19-work
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Cloning into 'my-linux-yocto-3.19-work'...
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done.
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Checking out files: 100% (48440/48440), done.
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</literallayout></para></listitem>
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<listitem id='meta-yocto-kernel-extras-repo'><para><emphasis>
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The <filename>meta-yocto-kernel-extras</filename> Git Repository</emphasis>:
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The <filename>meta-yocto-kernel-extras</filename> Git repository contains Metadata needed
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only if you are modifying and building the kernel image.
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In particular, it contains the kernel BitBake append (<filename>.bbappend</filename>)
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files that you
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edit to point to your locally modified kernel source files and to build the kernel
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image.
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Pointing to these local files is much more efficient than requiring a download of the
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kernel's source files from upstream each time you make changes to the kernel.</para>
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<para>You can find the <filename>meta-yocto-kernel-extras</filename> Git Repository in the
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"Yocto Metadata Layers" area of the Yocto Project Source Repositories at
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<ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.
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It is good practice to create this Git repository inside the Source Directory.</para>
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<para>Following is an example that creates the <filename>meta-yocto-kernel-extras</filename> Git
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repository inside the Source Directory, which is named <filename>poky</filename>
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in this case:
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<literallayout class='monospaced'>
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$ cd ~/poky
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$ git clone git://git.yoctoproject.org/meta-yocto-kernel-extras meta-yocto-kernel-extras
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Cloning into 'meta-yocto-kernel-extras'...
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remote: Counting objects: 727, done.
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remote: Compressing objects: 100% (452/452), done.
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remote: Total 727 (delta 260), reused 719 (delta 252)
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Receiving objects: 100% (727/727), 536.36 KiB | 240 KiB/s, done.
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Resolving deltas: 100% (260/260), done.
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</literallayout></para></listitem>
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<listitem><para id='supported-board-support-packages-(bsps)'><emphasis>Supported Board Support Packages (BSPs):</emphasis>
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The Yocto Project supports many BSPs, which are maintained in
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their own layers or in layers designed to contain several
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BSPs.
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To get an idea of machine support through BSP layers, you can
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look at the
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<ulink url='&YOCTO_RELEASE_DL_URL;/machines'>index of machines</ulink>
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for the release.</para>
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<para>The Yocto Project uses the following BSP layer naming
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scheme:
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<literallayout class='monospaced'>
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meta-<replaceable>bsp_name</replaceable>
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</literallayout>
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where <replaceable>bsp_name</replaceable> is the recognized
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BSP name.
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Here are some examples:
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<literallayout class='monospaced'>
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meta-crownbay
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meta-emenlow
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meta-raspberrypi
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</literallayout>
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See the
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"<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
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section in the Yocto Project Board Support Package (BSP)
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Developer's Guide for more information on BSP Layers.</para>
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<para>A useful Git repository released with the Yocto
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Project is <filename>meta-intel</filename>, which is a
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parent layer that contains many supported
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<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>.
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You can locate the <filename>meta-intel</filename> Git
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repository in the "Yocto Metadata Layers" area of the Yocto
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Project Source Repositories at
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<ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.</para>
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<para>Using
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<link linkend='git'>Git</link> to create a local clone of the
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upstream repository can be helpful if you are working with
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BSPs.
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Typically, you set up the <filename>meta-intel</filename>
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Git repository inside the Source Directory.
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For example, the following transcript shows the steps to clone
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<filename>meta-intel</filename>.
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<note>
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Be sure to work in the <filename>meta-intel</filename>
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branch that matches your
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<link linkend='source-directory'>Source Directory</link>
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(i.e. <filename>poky</filename>) branch.
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For example, if you have checked out the "master" branch
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of <filename>poky</filename> and you are going to use
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<filename>meta-intel</filename>, be sure to checkout the
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"master" branch of <filename>meta-intel</filename>.
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</note>
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<literallayout class='monospaced'>
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$ cd ~/poky
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$ git clone git://git.yoctoproject.org/meta-intel.git
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Cloning into 'meta-intel'...
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remote: Counting objects: 8844, done.
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remote: Compressing objects: 100% (2864/2864), done.
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remote: Total 8844 (delta 4931), reused 8780 (delta 4867)
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Receiving objects: 100% (8844/8844), 2.48 MiB | 264 KiB/s, done.
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Resolving deltas: 100% (4931/4931), done.
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</literallayout></para>
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<para>The same
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<ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_from_git_checkout_to_meta-intel_BSP'>wiki page</ulink>
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referenced earlier covers how to set up the
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<filename>meta-intel</filename> Git repository.
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</para></listitem>
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<listitem><para><emphasis>Eclipse Yocto Plug-in:</emphasis> If you are developing
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applications using the Eclipse Integrated Development Environment (IDE),
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you will need this plug-in.
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See the
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"<link linkend='setting-up-the-eclipse-ide'>Setting up the Eclipse IDE</link>"
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section for more information.</para></listitem>
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</itemizedlist>
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</para>
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</section>
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<section id='building-images'>
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<title>Building Images</title>
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<para>
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The build process creates an entire Linux distribution, including the toolchain, from source.
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For more information on this topic, see the
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"<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>"
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section in the Yocto Project Quick Start.
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</para>
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<para>
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The build process is as follows:
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<orderedlist>
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<listitem><para>Make sure you have set up the Source Directory described in the
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previous section.</para></listitem>
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<listitem><para>Initialize the build environment by sourcing a build
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environment script (i.e.
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<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
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or
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<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
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</para></listitem>
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<listitem><para>Optionally ensure the <filename>conf/local.conf</filename> configuration file,
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which is found in the
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<link linkend='build-directory'>Build Directory</link>,
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is set up how you want it.
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This file defines many aspects of the build environment including
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the target machine architecture through the
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<filename><ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'>MACHINE</ulink></filename> variable,
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the packaging format used during the build
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(<ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>),
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and a centralized tarball download directory through the
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<filename><ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'>DL_DIR</ulink></filename> variable.</para></listitem>
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<listitem><para>
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Build the image using the <filename>bitbake</filename> command.
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If you want information on BitBake, see the
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<ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
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</para></listitem>
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<listitem><para>Run the image either on the actual hardware or using the QEMU
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emulator.</para></listitem>
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</orderedlist>
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</para>
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</section>
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<section id='using-pre-built-binaries-and-qemu'>
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<title>Using Pre-Built Binaries and QEMU</title>
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<para>
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Another option you have to get started is to use pre-built binaries.
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The Yocto Project provides many types of binaries with each release.
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See the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
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chapter in the Yocto Project Reference Manual
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for descriptions of the types of binaries that ship with a Yocto Project
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release.
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</para>
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<para>
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Using a pre-built binary is ideal for developing software applications to run on your
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target hardware.
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To do this, you need to be able to access the appropriate cross-toolchain tarball for
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the architecture on which you are developing.
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If you are using an SDK type image, the image ships with the complete toolchain native to
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the architecture.
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If you are not using an SDK type image, you need to separately download and
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install the stand-alone Yocto Project cross-toolchain tarball.
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</para>
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<para>
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Regardless of the type of image you are using, you need to download the pre-built kernel
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that you will boot in the QEMU emulator and then download and extract the target root
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filesystem for your target machine’s architecture.
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You can get architecture-specific binaries and file systems from
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<ulink url='&YOCTO_MACHINES_DL_URL;'>machines</ulink>.
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You can get installation scripts for stand-alone toolchains from
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<ulink url='&YOCTO_TOOLCHAIN_DL_URL;'>toolchains</ulink>.
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Once you have all your files, you set up the environment to emulate the hardware
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by sourcing an environment setup script.
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Finally, you start the QEMU emulator.
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You can find details on all these steps in the
|
||
"<ulink url='&YOCTO_DOCS_QS_URL;#using-pre-built'>Example Using Pre-Built Binaries and QEMU</ulink>"
|
||
section of the Yocto Project Application Developer's Guide.
|
||
You can learn more about using QEMU with the Yocto Project in the
|
||
"<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
|
||
section.
|
||
</para>
|
||
|
||
<para>
|
||
Using QEMU to emulate your hardware can result in speed issues
|
||
depending on the target and host architecture mix.
|
||
For example, using the <filename>qemux86</filename> image in the emulator
|
||
on an Intel-based 32-bit (x86) host machine is fast because the target and
|
||
host architectures match.
|
||
On the other hand, using the <filename>qemuarm</filename> image on the same Intel-based
|
||
host can be slower.
|
||
But, you still achieve faithful emulation of ARM-specific issues.
|
||
</para>
|
||
|
||
<para>
|
||
To speed things up, the QEMU images support using <filename>distcc</filename>
|
||
to call a cross-compiler outside the emulated system.
|
||
If you used <filename>runqemu</filename> to start QEMU, and the
|
||
<filename>distccd</filename> application is present on the host system, any
|
||
BitBake cross-compiling toolchain available from the build system is automatically
|
||
used from within QEMU simply by calling <filename>distcc</filename>.
|
||
You can accomplish this by defining the cross-compiler variable
|
||
(e.g. <filename>export CC="distcc"</filename>).
|
||
Alternatively, if you are using a suitable SDK image or the appropriate
|
||
stand-alone toolchain is present,
|
||
the toolchain is also automatically used.
|
||
</para>
|
||
|
||
<note>
|
||
Several mechanisms exist that let you connect to the system running on the
|
||
QEMU emulator:
|
||
<itemizedlist>
|
||
<listitem><para>QEMU provides a framebuffer interface that makes standard
|
||
consoles available.</para></listitem>
|
||
<listitem><para>Generally, headless embedded devices have a serial port.
|
||
If so, you can configure the operating system of the running image
|
||
to use that port to run a console.
|
||
The connection uses standard IP networking.</para></listitem>
|
||
<listitem><para>
|
||
SSH servers exist in some QEMU images.
|
||
The <filename>core-image-sato</filename> QEMU image has a
|
||
Dropbear secure shell (SSH) server that runs with the root
|
||
password disabled.
|
||
The <filename>core-image-full-cmdline</filename> and
|
||
<filename>core-image-lsb</filename> QEMU images
|
||
have OpenSSH instead of Dropbear.
|
||
Including these SSH servers allow you to use standard
|
||
<filename>ssh</filename> and <filename>scp</filename> commands.
|
||
The <filename>core-image-minimal</filename> QEMU image,
|
||
however, contains no SSH server.
|
||
</para></listitem>
|
||
<listitem><para>You can use a provided, user-space NFS server to boot the QEMU session
|
||
using a local copy of the root filesystem on the host.
|
||
In order to make this connection, you must extract a root filesystem tarball by using the
|
||
<filename>runqemu-extract-sdk</filename> command.
|
||
After running the command, you must then point the <filename>runqemu</filename>
|
||
script to the extracted directory instead of a root filesystem image file.</para></listitem>
|
||
</itemizedlist>
|
||
</note>
|
||
</section>
|
||
</chapter>
|
||
<!--
|
||
vim: expandtab tw=80 ts=4
|
||
-->
|