Synaptics uses the Register Mapped Interface (RMI) protocol as a communications interface for their devices. This driver adds the core functionality needed to interface with RMI4 devices. RMI devices can be connected to the host via several transport protocols and can supports a wide variety of functionality defined by RMI functions. Support for transport protocols and RMI functions are implemented in individual drivers. The RMI4 core driver uses a bus architecture to facilitate the various combinations of transport and function drivers needed by a particular device. Signed-off-by: Andrew Duggan <aduggan@synaptics.com> Signed-off-by: Christopher Heiny <cheiny@synaptics.com> Tested-by: Benjamin Tissoires <benjamin.tissoires@redhat.com> Tested-by: Linus Walleij <linus.walleij@linaro.org> Tested-by: Bjorn Andersson <bjorn.andersson@linaro.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
6.0 KiB
Input device configuration
menu "Input device support" depends on !UML
config INPUT tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT default y help Say Y here if you have any input device (mouse, keyboard, tablet, joystick, steering wheel ...) connected to your system and want it to be available to applications. This includes standard PS/2 keyboard and mouse.
Say N here if you have a headless (no monitor, no keyboard) system.
More information is available: <file:Documentation/input/input.txt>
If unsure, say Y.
To compile this driver as a module, choose M here: the
module will be called input.
if INPUT
config INPUT_LEDS tristate "Export input device LEDs in sysfs" depends on LEDS_CLASS default INPUT help Say Y here if you would like to export LEDs on input devices as standard LED class devices in sysfs.
If unsure, say Y.
To compile this driver as a module, choose M here: the
module will be called input-leds.
config INPUT_FF_MEMLESS tristate "Support for memoryless force-feedback devices" help Say Y here if you have memoryless force-feedback input device such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual Power 2, or similar. You will also need to enable hardware-specific driver.
If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called ff-memless.
config INPUT_POLLDEV tristate "Polled input device skeleton" help Say Y here if you are using a driver for an input device that periodically polls hardware state. This option is only useful for out-of-tree drivers since in-tree drivers select it automatically.
If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called input-polldev.
config INPUT_SPARSEKMAP tristate "Sparse keymap support library" help Say Y here if you are using a driver for an input device that uses sparse keymap. This option is only useful for out-of-tree drivers since in-tree drivers select it automatically.
If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called sparse-keymap.
config INPUT_MATRIXKMAP tristate "Matrix keymap support library" help Say Y here if you are using a driver for an input device that uses matrix keymap. This option is only useful for out-of-tree drivers since in-tree drivers select it automatically.
If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called matrix-keymap.
comment "Userland interfaces"
config INPUT_MOUSEDEV tristate "Mouse interface" default y help Say Y here if you want your mouse to be accessible as char devices 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an emulated IntelliMouse Explorer PS/2 mouse. That way, all user space programs (including SVGAlib, GPM and X) will be able to use your mouse.
If unsure, say Y.
To compile this driver as a module, choose M here: the
module will be called mousedev.
config INPUT_MOUSEDEV_PSAUX bool "Provide legacy /dev/psaux device" default y depends on INPUT_MOUSEDEV help Say Y here if you want your mouse also be accessible as char device 10:1 - /dev/psaux. The data available through /dev/psaux is exactly the same as the data from /dev/input/mice.
If unsure, say Y.
config INPUT_MOUSEDEV_SCREEN_X int "Horizontal screen resolution" depends on INPUT_MOUSEDEV default "1024" help If you're using a digitizer, or a graphic tablet, and want to use it as a mouse then the mousedev driver needs to know the X window screen resolution you are using to correctly scale the data. If you're not using a digitizer, this value is ignored.
config INPUT_MOUSEDEV_SCREEN_Y int "Vertical screen resolution" depends on INPUT_MOUSEDEV default "768" help If you're using a digitizer, or a graphic tablet, and want to use it as a mouse then the mousedev driver needs to know the X window screen resolution you are using to correctly scale the data. If you're not using a digitizer, this value is ignored.
config INPUT_JOYDEV tristate "Joystick interface" help Say Y here if you want your joystick or gamepad to be accessible as char device 13:0+ - /dev/input/jsX device.
If unsure, say Y.
More information is available: <file:Documentation/input/joystick.txt>
To compile this driver as a module, choose M here: the
module will be called joydev.
config INPUT_EVDEV tristate "Event interface" help Say Y here if you want your input device events be accessible under char device 13:64+ - /dev/input/eventX in a generic way.
To compile this driver as a module, choose M here: the
module will be called evdev.
config INPUT_EVBUG tristate "Event debugging" help Say Y here if you have a problem with the input subsystem and want all events (keypresses, mouse movements), to be output to the system log. While this is useful for debugging, it's also a security threat - your keypresses include your passwords, of course.
If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called evbug.
config INPUT_APMPOWER tristate "Input Power Event -> APM Bridge" if EXPERT depends on INPUT && APM_EMULATION help Say Y here if you want suspend key events to trigger a user requested suspend through APM. This is useful on embedded systems where such behaviour is desired without userspace interaction. If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called apm-power.
comment "Input Device Drivers"
source "drivers/input/keyboard/Kconfig"
source "drivers/input/mouse/Kconfig"
source "drivers/input/joystick/Kconfig"
source "drivers/input/tablet/Kconfig"
source "drivers/input/touchscreen/Kconfig"
source "drivers/input/misc/Kconfig"
source "drivers/input/rmi4/Kconfig"
endif
menu "Hardware I/O ports"
source "drivers/input/serio/Kconfig"
source "drivers/input/gameport/Kconfig"
endmenu
endmenu