linux-imx/drivers/input/Kconfig
Linus Torvalds eae6fa9b0c Merge branch 'xen/fbdev' of git://git.kernel.org/pub/scm/linux/kernel/git/jeremy/xen
* 'xen/fbdev' of git://git.kernel.org/pub/scm/linux/kernel/git/jeremy/xen:
  xen pvfb: Inhibit VM_IO flag to be set on vmalloc-ed framebuffers.
  fb-defio: Inhibit VM_IO flag to be set on vmalloc-ed framebuffers.
  fb-defio: If FBINFO_VIRTFB is defined, do not set VM_IO flag.
  Fix toogle whether xenbus driver should be built as module or part of kernel.
2009-12-10 09:34:40 -08:00

5.6 KiB

Input device configuration

menu "Input device support" depends on !S390

config INPUT tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED default y help Say Y here if you have any input device (mouse, keyboard, tablet, joystick, steering wheel ...) connected to your system and want it to be available to applications. This includes standard PS/2 keyboard and mouse.

  Say N here if you have a headless (no monitor, no keyboard) system.

  More information is available: <file:Documentation/input/input.txt>

  If unsure, say Y.

  To compile this driver as a module, choose M here: the
  module will be called input.

if INPUT

config INPUT_FF_MEMLESS tristate "Support for memoryless force-feedback devices" help Say Y here if you have memoryless force-feedback input device such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual Power 2, or similar. You will also need to enable hardware-specific driver.

  If unsure, say N.

  To compile this driver as a module, choose M here: the
  module will be called ff-memless.

config INPUT_POLLDEV tristate "Polled input device skeleton" help Say Y here if you are using a driver for an input device that periodically polls hardware state. This option is only useful for out-of-tree drivers since in-tree drivers select it automatically.

  If unsure, say N.

  To compile this driver as a module, choose M here: the
  module will be called input-polldev.

config INPUT_SPARSEKMAP tristate "Sparse keymap support library" help Say Y here if you are using a driver for an input device that uses sparse keymap. This option is only useful for out-of-tree drivers since in-tree drivers select it automatically.

  If unsure, say N.

  To compile this driver as a module, choose M here: the
  module will be called sparse-keymap.

comment "Userland interfaces"

config INPUT_MOUSEDEV tristate "Mouse interface" if EMBEDDED default y help Say Y here if you want your mouse to be accessible as char devices 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an emulated IntelliMouse Explorer PS/2 mouse. That way, all user space programs (including SVGAlib, GPM and X) will be able to use your mouse.

  If unsure, say Y.

  To compile this driver as a module, choose M here: the
  module will be called mousedev.

config INPUT_MOUSEDEV_PSAUX bool "Provide legacy /dev/psaux device" default y depends on INPUT_MOUSEDEV help Say Y here if you want your mouse also be accessible as char device 10:1 - /dev/psaux. The data available through /dev/psaux is exactly the same as the data from /dev/input/mice.

  If unsure, say Y.

config INPUT_MOUSEDEV_SCREEN_X int "Horizontal screen resolution" depends on INPUT_MOUSEDEV default "1024" help If you're using a digitizer, or a graphic tablet, and want to use it as a mouse then the mousedev driver needs to know the X window screen resolution you are using to correctly scale the data. If you're not using a digitizer, this value is ignored.

config INPUT_MOUSEDEV_SCREEN_Y int "Vertical screen resolution" depends on INPUT_MOUSEDEV default "768" help If you're using a digitizer, or a graphic tablet, and want to use it as a mouse then the mousedev driver needs to know the X window screen resolution you are using to correctly scale the data. If you're not using a digitizer, this value is ignored.

config INPUT_JOYDEV tristate "Joystick interface" help Say Y here if you want your joystick or gamepad to be accessible as char device 13:0+ - /dev/input/jsX device.

  If unsure, say Y.

  More information is available: <file:Documentation/input/joystick.txt>

  To compile this driver as a module, choose M here: the
  module will be called joydev.

config INPUT_EVDEV tristate "Event interface" help Say Y here if you want your input device events be accessible under char device 13:64+ - /dev/input/eventX in a generic way.

  To compile this driver as a module, choose M here: the
  module will be called evdev.

config INPUT_EVBUG tristate "Event debugging" help Say Y here if you have a problem with the input subsystem and want all events (keypresses, mouse movements), to be output to the system log. While this is useful for debugging, it's also a security threat - your keypresses include your passwords, of course.

  If unsure, say N.

  To compile this driver as a module, choose M here: the
  module will be called evbug.

config INPUT_APMPOWER tristate "Input Power Event -> APM Bridge" if EMBEDDED depends on INPUT && APM_EMULATION help Say Y here if you want suspend key events to trigger a user requested suspend through APM. This is useful on embedded systems where such behaviour is desired without userspace interaction. If unsure, say N.

  To compile this driver as a module, choose M here: the
  module will be called apm-power.

config XEN_KBDDEV_FRONTEND tristate "Xen virtual keyboard and mouse support" depends on XEN_FBDEV_FRONTEND default y select XEN_XENBUS_FRONTEND help This driver implements the front-end of the Xen virtual keyboard and mouse device driver. It communicates with a back-end in another domain.

comment "Input Device Drivers"

source "drivers/input/keyboard/Kconfig"

source "drivers/input/mouse/Kconfig"

source "drivers/input/joystick/Kconfig"

source "drivers/input/tablet/Kconfig"

source "drivers/input/touchscreen/Kconfig"

source "drivers/input/misc/Kconfig"

endif

menu "Hardware I/O ports"

source "drivers/input/serio/Kconfig"

source "drivers/input/gameport/Kconfig"

endmenu

endmenu